So, you want to become better at a game that'll be done in a month? You've come to the right place. Snowman Survival may be a mix of Infection and Hide and Seek, but the way you play it is a whole lot different. I'll be dividing this thread into two sections: Snowmen and Survivors. Have fun, I'm going out now o/
Survivors
Team mates
Let's get one thing certain: Survivors are not your team mates; they're players with a mutual objective. Don't go near them thinking they'll have your back, spare no power-ups for them, and do not let them follow you around. In fact, avoid them like the plague, because the instant they become a snowman, they'll betray you.
Don't hide
Though the game feels a lot like Hide and Seek, hiding isn't really the approach you want to take on Snowman Survival, for a number of reasons. First of all, you're not acquiring power-ups (the extent of their importance will be documented below). Secondly, you're not being very evasive. Lastly, by the time you realise that your location has been compromised, it's ten seconds too late. Players often die in countless quantities because they find themselves in situations where the only exit is blocked.
An example of a horrible hiding place. You're out of sight, sure, but if just one player thinks to check here, you will die.
Another example of a player who is utterly done for if somebody finds them. Where are you supposed to go if somebody catches you here? One exit is blocked, and the other is still visible to the snowman regardless of where they're standing.
Keep moving
Even when there are no snowmen near you, you want to be moving around constantly. Try to picture every map as a big circle, so that a line of symmetry can be created anywhere on the map. You always want to be on the opposite side of wherever the snowmen are, to maximise your chances of finding a power-up whilst minimising your chances of death. Running around on the other side of the map to the snowmen is the best way to do these two things, and also means that unlike standing in one area, you're less likely to be sniped from afar or sneaked up on.
Power-ups
Playing Snowman Survival without using power-ups is like making an Ironmanbtw account on Runescape; everything is so much harder than it needs to be, and nobody even respects you for doing it. Power-ups are the reason winning as a Survivor is even possible, so never be afraid to venture from your hiding spot to find a few. The best power-ups would be Leap, Blink and Decoy, whereas the worst ones are Fireball and Gravity Grenade.
Decoys can grant you up to thirty seconds of near immunity if you hide it well. Don't place it right in the middle of the map, go find a place to stash it! Even when a tracker is activated, your decoy will disguise your location. The benefits of this power-up surpass all others by a wide margin, especially if you're lucky enough to find a handful of them in a row. If you have even one of these at your disposal and there's less than thirty seconds left to the game, you will win.
Leap and Blink are fantastic power-ups as well, enabling you to get out of any situation. The former will send you far but will make no effort to disguise your movements, nor is it easy to control. The latter will send you only a short distance, but will disguise your movements to some degree and is far easier to control. Stuck in an unfavourable position? Not with these things, you aren't.
Snowman Stabber is neat and all, considering it gives you an extra medal, but do not put your life on the line for it. Countless times have I killed players who have blindly ran towards me with a sword in their hand. If you're going to take the risk, have the snowman chase you around a corner, or attack them from above. You're literally bringing a knife to a gunfight, so the odds are already against you before the venue has even been decided. Use it in a part of the map that benefits you, not your opponents.
Shields can be pretty useful, but I personally prioritise the Instant Wall. The shield not only slows you down, but is one hell of a sad and predictable option. If a snowman sees you holding it they'll simply wait until it degrades before shooting you. The best option would be to not hold the shield until you really need it, thus also preserving its durability. Though, Instant Wall is still superior, not only protecting your front but also creating a gap between you and your pursuers.
Gravity Grenade and Fireball are... not too great. The former is unreliable (and noisy!) and the latter is inaccurate and doesn't even prevent your opponent from shooting. You'd be lucky to trade hits if you use this thing head-to-head with a snowman.
Don't taunt
Imagine dying because you were too cocky to distance yourself from the projectile-wielding personification of deep winter... It's the Minecraft equivalent of dying because you were too arrogant to wear a seat belt. The instant the snowman is decided, you should be running. Don't wait until the snowman has a chance to single you out because everybody else is out of sight.
This should be a given, but don't also taunt after landing a Snowman Stabber hit... you're just asking to be served a strong dose of revenge. Also a given, but don't just assume a snowman won't attack you because you have a power-up in your hand. They probably will, and you'll probably die.
Snowmen
Press F (But not straight away!)
Pressing F will do three things: First, it'll get you muted. Secondly, it'll slow you down for a short amount of time. Lastly, it'll highlight a survivor for a few seconds. Pretty useful, so don't forget to use it whenever you can!
Except, you shouldn't use it at the beginning of the game. When there are still six or seven survivors on the map, you really don't want to be brought down to a snail's pace just so you can track a player that you would've probably bumped into anyways. Press F only when there are few enough survivors left that you actually need help in finding them.
Learn the hit detection!!
The hit detection on those snowballs is GARBAGE! Countless times you'll have a player pinned up against a wall, but instead of shooting your snowball you'll end up punching them. Or, you'll shoot the snowball, it'll hit a corner of a wall and go bouncing towards the opposite side of the map, where it isn't worth chasing to pick up because of how far away it ended up.
If you feel that an obstacle might impair your shot, then use intimidation tactics. Approach the survivor so that they run away, and shoot them once they're in the clear of any obstacles or claustrophobic areas.
Leave the game
Okay, I hate it when people quit as the snowman. But in all honesty, if you want victory then selfishness is the path to take. Even if you somehow kill every single survivor in a full game, you'll only get seven medals, which you would've gotten had you lasted the whole game as a survivor. It's also not as much fun, because there's much less on the line. So what if you miss? You can try again in five seconds... But as a survivor, one screw up and your fun is over!
Hope this helped kbai x
Survivors
Let's get one thing certain: Survivors are not your team mates; they're players with a mutual objective. Don't go near them thinking they'll have your back, spare no power-ups for them, and do not let them follow you around. In fact, avoid them like the plague, because the instant they become a snowman, they'll betray you.
Don't hide
Though the game feels a lot like Hide and Seek, hiding isn't really the approach you want to take on Snowman Survival, for a number of reasons. First of all, you're not acquiring power-ups (the extent of their importance will be documented below). Secondly, you're not being very evasive. Lastly, by the time you realise that your location has been compromised, it's ten seconds too late. Players often die in countless quantities because they find themselves in situations where the only exit is blocked.
An example of a horrible hiding place. You're out of sight, sure, but if just one player thinks to check here, you will die.
Another example of a player who is utterly done for if somebody finds them. Where are you supposed to go if somebody catches you here? One exit is blocked, and the other is still visible to the snowman regardless of where they're standing.
Keep moving
Even when there are no snowmen near you, you want to be moving around constantly. Try to picture every map as a big circle, so that a line of symmetry can be created anywhere on the map. You always want to be on the opposite side of wherever the snowmen are, to maximise your chances of finding a power-up whilst minimising your chances of death. Running around on the other side of the map to the snowmen is the best way to do these two things, and also means that unlike standing in one area, you're less likely to be sniped from afar or sneaked up on.
Power-ups
Playing Snowman Survival without using power-ups is like making an Ironmanbtw account on Runescape; everything is so much harder than it needs to be, and nobody even respects you for doing it. Power-ups are the reason winning as a Survivor is even possible, so never be afraid to venture from your hiding spot to find a few. The best power-ups would be Leap, Blink and Decoy, whereas the worst ones are Fireball and Gravity Grenade.
Decoys can grant you up to thirty seconds of near immunity if you hide it well. Don't place it right in the middle of the map, go find a place to stash it! Even when a tracker is activated, your decoy will disguise your location. The benefits of this power-up surpass all others by a wide margin, especially if you're lucky enough to find a handful of them in a row. If you have even one of these at your disposal and there's less than thirty seconds left to the game, you will win.
Leap and Blink are fantastic power-ups as well, enabling you to get out of any situation. The former will send you far but will make no effort to disguise your movements, nor is it easy to control. The latter will send you only a short distance, but will disguise your movements to some degree and is far easier to control. Stuck in an unfavourable position? Not with these things, you aren't.
Snowman Stabber is neat and all, considering it gives you an extra medal, but do not put your life on the line for it. Countless times have I killed players who have blindly ran towards me with a sword in their hand. If you're going to take the risk, have the snowman chase you around a corner, or attack them from above. You're literally bringing a knife to a gunfight, so the odds are already against you before the venue has even been decided. Use it in a part of the map that benefits you, not your opponents.
Shields can be pretty useful, but I personally prioritise the Instant Wall. The shield not only slows you down, but is one hell of a sad and predictable option. If a snowman sees you holding it they'll simply wait until it degrades before shooting you. The best option would be to not hold the shield until you really need it, thus also preserving its durability. Though, Instant Wall is still superior, not only protecting your front but also creating a gap between you and your pursuers.
Gravity Grenade and Fireball are... not too great. The former is unreliable (and noisy!) and the latter is inaccurate and doesn't even prevent your opponent from shooting. You'd be lucky to trade hits if you use this thing head-to-head with a snowman.
Don't taunt
Imagine dying because you were too cocky to distance yourself from the projectile-wielding personification of deep winter... It's the Minecraft equivalent of dying because you were too arrogant to wear a seat belt. The instant the snowman is decided, you should be running. Don't wait until the snowman has a chance to single you out because everybody else is out of sight.
This should be a given, but don't also taunt after landing a Snowman Stabber hit... you're just asking to be served a strong dose of revenge. Also a given, but don't just assume a snowman won't attack you because you have a power-up in your hand. They probably will, and you'll probably die.
Snowmen
Press F (But not straight away!)
Pressing F will do three things: First, it'll get you muted. Secondly, it'll slow you down for a short amount of time. Lastly, it'll highlight a survivor for a few seconds. Pretty useful, so don't forget to use it whenever you can!
Except, you shouldn't use it at the beginning of the game. When there are still six or seven survivors on the map, you really don't want to be brought down to a snail's pace just so you can track a player that you would've probably bumped into anyways. Press F only when there are few enough survivors left that you actually need help in finding them.
Learn the hit detection!!
The hit detection on those snowballs is GARBAGE! Countless times you'll have a player pinned up against a wall, but instead of shooting your snowball you'll end up punching them. Or, you'll shoot the snowball, it'll hit a corner of a wall and go bouncing towards the opposite side of the map, where it isn't worth chasing to pick up because of how far away it ended up.
If you feel that an obstacle might impair your shot, then use intimidation tactics. Approach the survivor so that they run away, and shoot them once they're in the clear of any obstacles or claustrophobic areas.
Leave the game
Okay, I hate it when people quit as the snowman. But in all honesty, if you want victory then selfishness is the path to take. Even if you somehow kill every single survivor in a full game, you'll only get seven medals, which you would've gotten had you lasted the whole game as a survivor. It's also not as much fun, because there's much less on the line. So what if you miss? You can try again in five seconds... But as a survivor, one screw up and your fun is over!
Hope this helped kbai x