Pets

Discussion in 'Suggestions' started by FightMeNot, Aug 19, 2015.

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  1. FightMeNot

    FightMeNot Member

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    So In a lot of servers i have seen pets but not in this one,why?
    I would love to see pets in cubecraft.
    So at lvl 5 u get a chicken pet,at lvl 10 u get a mooshroom,at lvl 15 a creeper,at lvl 16 a powered creeper upgrade and so on and so fourth till the biggest level (idk what it is cuz i have only been playing on this server for a week)you get a pet that is a boss, it can be the wither, the guardian or the dragon.


    Srry if bad grammar cuz im not english
     
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  2. Younisco

    Younisco Sr. Mod Staff Member Sr. Moderator

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    Younisco
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    Oh no, people can swear on pets and it will be anonymous.
     
  3. Terrarialover11

    Terrarialover11 Member

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    There use to be pets, but were removed for things like swearing (as Younisco said) and lag.
     
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  4. Mattuki

    Mattuki Member

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  5. AwesomeGamer

    AwesomeGamer Member

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    pets?that sound funny we would you need pets?
     
  6. AwesomeGamer

    AwesomeGamer Member

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    why would we need pets,it will be just useless -1 plus there will be more lag
     
  7. Sophie

    Sophie Member

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    Divine_Nyx
    Diamond
    You could use that same argument for all vanity items as well as the entire CCG 2.1 update. People like standing out of the crowd and looking cool, which is why I'm all for adding pets to the server! Unfortunately, players could swear or be offensive in their pet names and it would be anonymous, as mentioned above. I don't think that lag is an issue, since they could also add an option to disable pets but we don't really want chickens running around the lobbies with offensive or explicit names.
     
  8. Tacosbefriends

    Tacosbefriends Admin Staff Member Administrator

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    Tacosbefriends
    Admin
    I would love for pets to be brought back. Unfortunately, there are a lot of problems with them. As said above, renaming them to inappropriate names as well as causing lag makes pets a burden on both the server and the staff team. Maybe one day we'll find a way to re-implement them, but sadly, today is not that day.
     
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