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HoppyFrog

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Jun 5, 2023
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I'm a mobile player and I personally don't enjoy fighting other mobile players. And it's because of one main reason: almost every mobile player still used old controls, so when I fight a mobile player it can get really annoying when they're hitting me and not even looking my way (directional reach, kind of looks like killaura).

This is why I'm suggesting adding a device queue for mobile players that will prioritize matches will less mobile players. Yes, it may be harder for some mobile players because generally PC and controller players are much better than average mobile players, but I personally would take a match full of PC players over a match filled with other mobile players who have directional reach any day.
 

HoppyFrog

Dedicated Member
Jun 5, 2023
470
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da swamp
Challenge queues exist, but it does put you in games with mostly PC players.
If you want to get into console lobbies, connect a controller to your mobile device
I thought challenge queue would put you in games with players who are of your device, if so that would mean it would prioritize more mobile players in games instead of less for me
 

Roxrock

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Mar 6, 2023
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I thought challenge queue would put you in games with players who are of your device, if so that would mean it would prioritize more mobile players in games instead of less for me
I think what they are suggesting is that plugging in a control would bypass this, since it will think you are using a controller.
 

SlinkyGnu05604

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Jan 4, 2019
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I thought challenge queue would put you in games with players who are of your device, if so that would mean it would prioritize more mobile players in games instead of less for me
If you enable challenge queue, it'll move you to PC lobbies, you are less likely to find a mobile player that way. You'll only be queuing PC players and other players who are on controller or mobile who have challenge queue enabled
 
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Hi fesa so you just recently rejected one of my bug reports that Stiff/Tim the manager has told me to post here for better tracking; It was the one about projectile aiming direction using the spot of the previous tick.
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