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Hello everyone!

We are excited to share with you all that the Quality Assurance team has been revamped! This has taken a few months in the works and we're super excited to share this with you all! Read on to see what the revamp entails! 👀

👷‍♂️ New Responsibilities!

One of the reasons for us revamping the Quality Assurance team was to combine responsibilities and add new responsibilities to the team! Before the revamp, the Quality Assurance team had to test Marketplace maps and games. With the revamp, we're adding the extra responsibilities:
  • Bugs - I'm sure you agree that finding bugs on the server is always a pain. They're always ruining your experience and it sucks! Now, the QA team will all be trained to report bugs internally as well as to our development team to ensure that these bugs are being made known to everyone.
  • Server QA - One of our major goals in 2022 is to provide our wonderful players with the best experience possible - and this can only be achieved if our updates take a bit longer to develop, and are QA'd a lot! This will be done by our new Quality Assurance team.
What this means is that the Quality Assurance team makes sure you, the player, are having the best experience possible on every platform. The Quality Assurance team will test out Marketplace maps and games, but they will also test out new games and updates on our networks, and they will forward reported bugs to our developers.

Our current Market QA team has done wonderfully with reporting bugs and forwarding them to our Behaviour and Redstone team for Marketplace, and their knowledge will be extremely useful for us as a server to utilise too!

80's_High_School Render Edit.png

As a part of the QA team, you will have the chance to play some awesome maps, like 80s High School!

To divide workload and knowledge, @Joëlle and @Marieke2001 have both been assigned to lead the Quality Assurance team. Joëlle will be responsible for the Marketplace side of Quality Assurance, while Marieke will lead the Bugs team together with Server Quality Assurance. If you have any questions about the role and what it entails, feel free to send either of them a conversation here on the forums!

🧪 Applications!

Due to these rather big changes to the Quality Assurance team, the application process had to be reviewed and adjusted where needed. Application threads have been updated to fit better into the new team. We have listed the changes that happened in the Quality Assurance application thread.

✨ Quality Assurance Rank!

While the Quality Assurance revamp was being discussed, the decision was made to create a rank for the team! Previously there was no way to recognize a Quality Assurance team member in-game, so the rank should give more clarity and visibility about this important role!

Quality: Assured ✅


✉️ Interested? Apply now!

Has this thread made you excited about the Quality Assurance team? Do you want to help out by testing and giving feedback on games and updates before they're released, before everyone else? Would you like to help out with bug reports and testing? Go ahead and apply HERE!
Hello CubeCrafters!

After months of testing & perfecting our regions system, we're ready to take things a whole step further and bring a smoother CubeCraft experience to even more players! - On Java & Bedrock

🌏 CubeCraft is now available in Asia!

We've left a few hints to this over the past week - some of you may have noticed reduced ping to our servers, a different MOTD and a totally intentional region appearing on the region selector, cough cough.

We've been running tests on Asia games all week, and we're now happy to officially launch the region! This wouldn't have been possible without our new Production Operations team's hard work.

🗺️ How can I connect to the Asia region??

Just like we said when we released our North American regions - when you connect to CubeCraft, you automatically join the region closest to you with the best ping! For example, if you're in Germany, you'd go to our EU region, but if you're in Malaysia, you will go to our Asia region - basically, what has a better connection to you. When joining a game, we also try our best to put you on a server that's in your region.

Remember, at quiet times for some regions, we might start sending you to games in regions where there are more players, so don't be surprised if you're sometimes sent to European or North American games!

:faceplant: ben what have you done to the lobby selector

We've made some slight changes to the lobby selector to make it more clear what the regions are:


Thanks for reading; we hope you have an awesome time on our brand new AS region! Stay safe.
The design team works on the Minecraft Marketplace and the CubeCraft server. The Marketplace is a place full of creativity where multiple partners explore new ways to make Minecraft more engaging and full of wonder. We want excellent content, across our entire network.

Before applying please read this carefully, as it explains what we want in an application and what to expect!
🔗 https://www.cubecraft.net/threads/designer-working-with-us-faq.249977/

🎨 Skin Artist

Skin artists are crucial in us delivering incredible characters to be represented by millions of players all over the world.
  • Creative, reliable and versatile
  • Must be pixel perfect in creating diverse characters 64x or 128x (HD skins or non HD skins)
  • Strong understanding of various art styles
  • Likes memes

🏗 Builder (Level Designer)

Builders are the foundation of our maps. Creating vast worlds block by block for players to explore!
  • Creative, reliable and versatile
  • Must be skilled in world edit and Voxel Sniper (Gobrush, Gopaint, Arceon for bonus points)
  • Strong understanding of gameplay mechanics in vanilla Minecraft
  • Likes memes

🗿 Modeller

3D modellers create the wow factor for our content! From creating in game logos to powerups to animated creatures, their creativity knows no bounds.
  • Creative, reliable and versatile
  • Must be skilled in Blockbench
  • Strong understanding of gameplay mechanics in Bedrock
  • Strong understanding of animation of entities
  • Likes memes
3dmodel - schem - cubecraftforums.png

🐷 Behaviour Engineer

Behaviour engineers implement and bring exciting content to life on Bedrock. This includes custom entities, items, blocks, particles, sounds... the list goes on! - Creative, reliable and versatile.
  • Strong understanding of Bedrock game mechanics
  • Strong understanding of handling JSON files and reading documentation
  • Bonus: Experience with behaviour and resource packs
  • Bonus: Creating concepts with Java mods
  • Likes memes

🧮 Redstone Engineer

Redstoners also known as command blockers, make everything work. Creating complicated systems by using functions such as vanity shops, checkpoint systems to creative microgames.
  • Creative, reliable and versatile
  • Strong understanding of gameplay mechanics in vanilla Minecraft
  • Strong understanding of game design
  • Bonus: Basic JavaScript knowledge
  • Likes memes

🎁 Server Designer

Loot creators model, texture & animate new cosmetics & other models for our Bedrock server for thousands of players to enjoy, we encourage modellers who are creative and willing to learn anything to apply!
  • Strong understanding of Blockbench.
  • Basic understanding of texturing & pixel art.
  • Strong understanding of modelling & animation.
  • Able to be creative with restrictions.
  • Likes memes

Disclaimer: This role will only allow you to work on server projects - you will not be working on Marketplace projects, however you may have the opportunity to move in the future if the circumstances allow it.

Before applying please read this carefully, as it explains what we want in an application and what to expect!
🔗 https://www.cubecraft.net/threads/designer-working-with-us-faq.249977/

Thanks and good luck with applying, fill out an application here! 💙
Hello CubeCrafters,

We're very excited to unveil our brand new hub on both Java & Bedrock, we've been working on this project for a long time now and we're finally ready to release it for all of you to see! 🎉

It features all new 1.12 blocks from our update in Summer as well as more details with models for Bedrock.


Our new CubeCraft hub

🎈 Main Area

We've overhauled the main game area with some changes that will make your CubeCraft experience better:

Starting with the removal of portals. We understand that many people love the portals however after our rapid game releases they became incredibly difficult to work with in the lobby due to their scale and inability to curve. Our new design allows us to move NPCs closer and curve them around the player for a cleaner design.


Main Area
Banners have all been remastered and put a larger focus on the colour of that gamemode to make each game look visually unique from spawn. Additionally we've created new models for the menu items in spawn; VIP levels, gifting & content packs to represent more of what they are & they also have a cool spin - take a look!


Some remastered banners

👟 New Lobby Parkour & Rewards

We know our community love lobby parkour, so we've got three new ones for you and due to popular demand Bedrock comes with two rewards to unlock for completing the parkour! Completion of 'Rooftop' rewards you with a win effect called Cityscape, and completion of 'Tower' grants you a prefix.


Our three new lobby parkours - what's your fastest time?

🛒 Lobby Shops

We had shops built into the main city square early on and we thought it'd be cool if they were functional instead of leaving them empty & boring, so we've added marketplace content to them and in the future we will have game loot stores as well! - What stores would you like to see in the future? 👀


Marketplace Clothes Shop

🚂 Train

During our development process we always thought it'd be fun to explore the lobby via transportation like a real city, so we created a fully functioning train, the coolest way to explore the new hub!

The train will take you around our lobby at various stations and is ridable by up to 30 people at the same time, it has cool jingles, effects & animations.

🎈 Hot Air Balloon

Alongside the train we've also got a hot air balloon for getting to those hard to reach places around the lobby, it flies through the sky and seats 4 people at once, you and others in the balloon can vote on locations to visit before take off!

🌅 Day/Night Cycle

We've added a day/night cycle to the lobby and it will always keep moving forward, to compensate for the darkness of night time we've also added cool lamp post models on Bedrock that emit light.

🎫 Java Changes

We've also made some changes to Java that don't apply to Bedrock such as lobby games; we've increased the amount of hidden chest locations and relic markers for relic hunting.

The compass has also made a return to Java with this new lobby, so you can select games without even moving to the NPCs!

Similar to Bedrock, Java is being limited by the art backdrops behind them as they cannot be curved, we also discovered they contribute massively to frame rate issues in the lobby, since we've removed these we've seen large FPS boosts to players.

Furthermore thanks to @itsmochhi and @gumoholic - we now have brand-new skins for all the NPCs in the main area! Among Slimes was not included in this list because it uses a skin from in the game, this may change in the future.


📰 Full Changelog

  • Remastered banner models.
  • Removed portals.
  • Added train & hot air balloon transportation.
  • Curved podiums and moved closer to spawn platform.
  • Added models around spawn for decoration. (including benches you can sit on!)
  • Moved all NPCs & Banners into resource pack for loading times.
  • Added functional shops you can walk in.
  • Added ability to teleport straight to spawn using hot bar item.
  • Added entities around hub that teleport you to spawn.
  • Added lobby Parkour rewards.
  • Added day/night cycle.
  • Added CubeCraft logo above spawn.
  • Added new model icons for gifting, VIP levels & content packs.
  • Added ability to teleport to games by walking inside NPCs.
  • Fixed glitchy doors.
  • Fixed dismounting being glitchy.
  • Fixed some directional blocks not pointing in correct direction.
  • Increased general lobby performance.
  • Fixed internal server error after completing lobby parkour.
  • Moved "best time" text underneath current time in lobby parkour.
  • Fixed teleporting bug in lobby parkour.
  • Re-added compass to Java.
  • Removed backdrops & logos. (boosting performance as well)
  • Remastered/remade all Java skins. (excl Among Slimes)
  • Added 20% more Relic Hunting & Chest Chaser locations.

🎇 Team

Development: @SuperSuccubus
Lead Builder: @Unstrafeless
Project Lead & Models: @Story
Interior Builder: @TheJeroen
Java Skins: @itsmochhi & @gumoholic
Protocol & Extras: @Redned
Hot Air Balloon: @amandapanda
Parkour Rewards: @camulos03
Lobby Parkour: @Berty

And that's it for this update! Thanks everyone for reading - if you want to take a look at some FREE backgrounds for your desktop or phone, check them out on our public Notion page HERE! 🏙️
Hey Java & Bedrock CubeCrafters!

Are you ready to be spooked this Halloween? Our 2021 Halloween event has arrived on both our Java and Bedrock network, packed with terrifying amounts of content! Read more to find out what we've got planned for you all this month... 😈

😱 Ender has returned!

Yes, you're reading this right, Ender is coming back to JAVA & BEDROCK!
Not only have we made it so that in each game a random player is The Ender, but we've also added some very cool features and abilities to both The Ender and The Humans! Underneath you will find some scary footage that some of our team members managed to capture...

Looking for pages isn't as easy as it looks... - Footage from Java

Are you able to avoid The Ender and stay alive? - Footage from Bedrock​

🎃 Halloween Games Lobby - Bedrock!

Introducing The Halloween Games lobby! - In this lobby, you will find two games to play, Carving Chaos and Ender!

Carving Chaos was a game introduced last year, where you'll copy the faces of the pumpkins shown in front of you using your pickaxe and blocks! There are three tiers of pumpkins. Tier 1 pumpkins only require you to break blocks, tier 2 pumpkins require you to break and place blocks, and tier 3 pumpkins require you to break and place an assorted palette of blocks!

You will also be able to join Ender through the spooky Ender NPC! To the right of all of this, you can see our amazing Horror Bundle 👀

🧨 Horror Bundle has risen on Bedrock!

In case you weren't scared enough, you can try and scare your fellow CubeCrafters in your games too! - Purchasing the Horror Bundle will grant you some amazing animated loot that will be sure to send shivers down their spine! Take a look!:

- Gravestone - Skeleton:

Scare people away with your spooky scary skeleton!​

- Egg Skin - Spider:

Sssssssssstay away from my egg!​

- Buddy - Monster:

If this buddy had sounds... 🤮

- Shop Skin - Closet Shadow:

Buy the items from the mysterious man in the closet..​

- Cage - Doll:

You may get shocked when you look in the pram... 😱

- Cage - Poltergeist:

Lots of activity in this cage!​

- Win Effect - Ghost Hunter:

Give us a sign!​

- Flag - Fire Axe:


Mind your head when you capture this flag!​

- Shoes - Giant Worm:



🗺️ Halloween Maps!

We're proud to show you our amazing maps for Java & Bedrock, including a new map for Java! Have a look!

- Cauldron - Java & Bedrock - Solo SkyWars


- Chandelier - Java & Bedrock - Solo SkyWars


- Scare - Java - Solo SkyWars


- Haunted - Bedrock - Team of 2 SkyWars


- Scare - Java & Bedrock - Team SkyWars


- Graveyard - Java & Bedrock - Solo EggWars


- Haunted - Java & Bedrock - Team EggWars


- Halloween - Java - Team EggWars


- Creepy - NEW TO Java & Bedrock - Team EggWars


- Halloween - Java - MinerWare


- Spider - Java & Bedrock - Solo Lucky Islands


You may be wondering why Nightmare hasn't returned from last year for Java - this is because we do not want to encourage huge amounts of win farming based on seasonal maps. Going forwards with seasonal maps, this will not occur again, but this change needed to be done to encourage a healthy community! Thanks for understanding. 😄

👛 Halloween Java Loot - Cubelets, Bundles & Challenges!

As always, you will now have a chance to get Halloween Cubelets when you play and win games! Plus - no duplicates! 🙌
Not convinced that Halloween Cubelets are great? Here's a list of all the content you could get!
  • 5 Trails
  • 5 Shields
  • 3 Wardrobe sets
  • 8 Standard hats
  • 2 Animated hats
  • 6 Cages
  • 4 Arrow Trails
  • 5 Gadgets
  • 3 Win Effects
  • 3 Miniatures

Do you need a quick way to get Halloween Cubelets? Complete the Halloween Map Explorer & Map Winner challenges! - You may find an awesome Halloween map that you're wanting to play more in too!

🎉 Halloween Competitions!

Finally, we're hosting three awesome competitions - get your costumes on & get creative as they're massive!

Ender Page Competition
- run by @Kazwa!

In this competition, you're tasked to create an awesome-looking page, inspired by our new game, Ender! Who knows..the winner could end up in the game! Interested? Click here!

Halloween Creation Competition - run by @Dylaila!

Challenge your creative visions and create what your heart desires in this awesome competition! Take a look at this competition here!

Halloween Selfie Competition - run by @Anneum!

Grab your costumes and get ready for this spooky seasonal selfie competition! Turn your cameras on and run to the competition thread here!

That's all for this Halloween update! Hope you didn't get too scared and hope you're excited to play through all this content! 🎉 - Have fun!

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