Yesterday at around 5pm GMT, our Skyblock game mode experienced a severe bug that corrupted island data for anyone joining their island from our main lobby or the Skyblock hub. Whilst we noticed this quickly and responded accordingly, we have determined that a large majority of players may have been impacted. Because of this, we have identified the players (around 13000) that joined during the period our servers had the bug, and we have sadly needed to prevent them from joining Skyblock for the next couple of days for a 24-hour rollback. This is to restore all generators and spawners that were lost.
What does this mean?
We regularly back up everything on our network specifically for issues just like this. For the players that joined during the period of the bug being present, we've decided to roll back their Skyblock islands to yesterday at 11am UTC, which means any changes made to islands, including progress after this time, will be lost.
We understand that this solution might upset those who have just started our Skyblock game mode, or have been 'grinding' to earn Skyblock coins; however, this is the best solution we have to fix corrupted data and works for the most amount of people. We're very sorry if this causes any inconvenience. This will help save months of lost progress for most users. This is ONLY for our Bedrock network.
In light of the partial rollback, we plan to activate a global ore generator booster which lasts for 48 hours in the near future, to help players that have missed progress get back up to speed.
We hope you understand and have a great rest of your day.
As you might have noticed over the past few months, we have been working on implementing many Quality of Life features! In this thread, you will find some highlighted changes, a changelog with credits to the original suggestions, and a credits section for everyone that was involved in this project!
Parties and friends changes!
A highly requested feature for our Bedrock network has been the addition of party chat! Until recently, the network only contained a global chat. With the Quality of Life changes, we have added a party chat and a team chat. We hope that this had made playing games with your friends even more fun.
Today, we've released one of our largest updates to Bedrock! - Most of our menus have been updated to be custom, with detailed renders, revamped icons, and a huge amount of customisation for the future, including in EggWars! Read more to find out what we've changed!
What menus have been updated?
We've spent lots of time and research looking into what our existing menus look like and how they could be changed. Development for this project started, and quickly got a lot of prototypes working - and have implemented custom menus to the following menus!
Have you always been interested in how our recruitment team works? Do you wonder what being a Helper means? Are you curious about what changes we pushed out with our latest update? If that's the case, you're at the right place, as we'll cover it all in this thread!
Member → Helper
It's no secret we have an amazing recruitment team ready to handle all of your applications. When you create an application, it gets added to the list of dozens of other applications. A new application will appear at the top of the list, which is why our team always starts handling applications from the bottom. This is in an attempt to ensure everyone's application gets handled between 1-3 days. Our desire is to have this process be amazingly fast!