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Deleted member 352903
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SkyWars kits + basic chests -> ok
SkyWars kits + normal chests -> ok
SkyWars kits + OP chests -> some kits (iron golem, swordsman, etc.) become completely useless when OP chests is selected
See my point? It's annoying when I choose theep1c st0ne sw0rd wiht shaRpNesS II "ill kill evrey1" kit swordsman kit and then OP chests is selected. I'll always get a better sword in OP chests.
Same with theep1c ir0n arm0r wiht no ench4ntments "no-0ne will kill me" kit iron golem kit. I'll always get better armor, so where's the point on choosing it? ._.
Some kits should become more OP when OP is selected.
Ow and
no, SkyWars kits shouldn't become basic'er when bqsic chests is selected.
SkyWars kits + normal chests -> ok
SkyWars kits + OP chests -> some kits (iron golem, swordsman, etc.) become completely useless when OP chests is selected
See my point? It's annoying when I choose the
Same with the
Some kits should become more OP when OP is selected.
-Lumberjack: stone axe with some enchantments -> iron axe with same enchantments
-Spiderman: full leather armor + cobweb -> full enchanted leather armor (protection I?) + cobweb
-Iron Golem: iron helmet + iron leggings -> diamond helmet (protection I) + diamond leggings (protection I)
-Swordsman: stone sword (sharpness II) -> diamond sword (sharpness II)
-Etc
These are just examples
-Spiderman: full leather armor + cobweb -> full enchanted leather armor (protection I?) + cobweb
-Iron Golem: iron helmet + iron leggings -> diamond helmet (protection I) + diamond leggings (protection I)
-Swordsman: stone sword (sharpness II) -> diamond sword (sharpness II)
-Etc
These are just examples
Ow and
no, SkyWars kits shouldn't become basic'er when bqsic chests is selected.