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Normal FFA Changes

Discussion in 'Suggestions' started by ♡♡♡♡, Oct 17, 2016.

  1. ♡♡♡♡

    ♡♡♡♡ Member

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    Currently I really dislike the FFA kits as they are so boring and not very diverse so Im going to suggest some changes/additions :D

    Tank Kit: Should have a shield since its a tank.

    Archer: Should receive 4 arrows upon kill.

    Swordsman?: Should also receive a shield.

    That speed kit :p : replace chest plate with leggings as this kit is pretty much armorless in wing mode

    Alchemist: Gets a random potion upon kill.

    Some new kits or possible replacement kits

    Lumberjack: Iron Axe, leather armor.

    Knight: Spawn horse egg, chain armor, slowness I, 10 wheat, stone sword.

    Horse Archer: Wood sword, leather armor, spawn horse egg, slowness I, bow, 16 arrows, 4 arrows upon kill.

    Thats it for now can't think that much too tired :(
     
  2. Caboozled_Pie

    Caboozled_Pie Member

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    Nice suggestion! I have a problem with the kits too! +1 for me!
     
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  3. 1212hawks_

    1212hawks_ Member

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    I like everything but the archer idea. That will encourage bow spam.
     
  4. ♡♡♡♡

    ♡♡♡♡ Member

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    Bow spam without void isn't that hard to deal with :p Anyway the kit runs out of arrows really quickly so it deserves some way of getting arrows back
     
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  5. Caboozled_Pie

    Caboozled_Pie Member

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    No, you need to spam way more than 4 arrows to kill someone with bow spam anyways.
     
  6. RockBob4

    RockBob4 Member

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    I think that the knight kit would be really cool. I like the other kits too. They sound really fun!
     
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  7. skps2010

    skps2010 Member

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    But in wings mode you only need 1 to 3 arrows to kill a player.
     
  8. ♡♡♡♡

    ♡♡♡♡ Member

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    1 arrow? never unarmored targets need two arrows and no one has a 100% arrow accuracy :p