Minecraft PC IP: play.cubecraft.net
  • We're running an internal migration of all old players' stats to our new highly advanced statistics tracking backend. This means that stat changes will be a bit delayed while we ingest this huge backlog of data. Nothing is being lost, it'll just take a bit longer to show up in the in-game UIs.

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  • Total voters
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IxSlay

Member
Nov 21, 2016
27
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After playing MinerWare for a respectable amount of time I have conducted a list of reasonable and specific suggestions, followed with overall suggestions:

Parkour & Eat The Cake: Turn player collision off(there were many situations where I try to rush the parkour and then there's just one guy shifting on a block that somehow manages to push me off as I run past him
Deathmatch(Boss Battle): The more kills a player gets the more Debuffs he gets,
(ex: 3 kills- slowness, 6 kills- Weakness, 9+ kills- Hunger) This change could help prevent some hackers from winning, it also provides more of a challenge for the more skilled players.
Build off: Add a new mini-game where every player has to build an identical replica of a model in the middle of the map.
Keep moving: In this mini-game, you just have to move around with high speed, I propose an idea, remove some blocks in the island, so if you fall, you fall in the void. This would make it a lot more challenging.
Mini-Spleef: The original arena has 6 layers, I think it should be reduced to 3-4 layers of snow.


Overall Suggestions:
  • Everytime you win a mini-game, you get at least 1 point for cosmetics(I have won over 500 mini-games, so the points would build up pretty quickly)
  • If a player does something unique or something that the other players don't such as "this player built the crafting table the fastest", they should earn 1/4 of a point in game or 1 point for vanity.
 

skifby

Forum Veteran
May 4, 2016
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Parkour & Eat The Cake: Turn player collision off(there were many situations where I try to rush the parkour and then there's just one guy shifting on a block that somehow manages to push me off as I run past him
Should have happend right away.. +1.

Deathmatch(Boss Battle): The more kills a player gets the more Debuffs he gets,
(ex: 3 kills- slowness, 6 kills- Weakness, 9+ kills- Hunger) This change could help prevent some hackers from winning, it also provides more of a challenge for the more skilled players.
I actually kind of like this but this might prefent 'good' players from killing other players what would result in even longer battles :/ +0,5

Build off: Add a new mini-game where every player has to build an identical replica of a model in the middle of the map.
Some kind of build-off minigame would be nice, +0,5

Keep moving: In this mini-game, you just have to move around with high speed, I propose an idea, remove some blocks in the island, so if you fall, you fall in the void. This would make it a lot more challenging.
Yes Yes Yes! +1 (would make it quite a lot harder but yea.. seems challenging)

Mini-Spleef: The original arena has 6 layers, I think it should be reduced to 3-4 layers of snow.
Yup, like this one as well. +1
-----------------------------

Can't agree with you on the vanity point suggestion because of the reason Gainfull said above me.
 

Deeds

Forum Veteran
Oct 2, 2016
2,780
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Texas, US
In the title you legit put the word "Suggestions", so this should be in the suggestions sections, am i right?



Nope im wrong its a suggestion dor Games im a loozer
 
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