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Itzomarali20

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Oct 3, 2025
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I suggest adding a season system to EggWars and SkyWars and other gam, where each season has a fixed duration and then resets into a new one.

A ranking system could be included, allowing players to gain rank by playing and winning matches. This would increase competition, keep players active, and make the gameplay more engaging.

This system would refresh the modes regularly and improve the overall player experience.
 

TijmenDeEngeMan

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I suggest adding a season system to EggWars and SkyWars and other gam, where each season has a fixed duration and then resets into a new one.

A ranking system could be included, allowing players to gain rank by playing and winning matches. This would increase competition, keep players active, and make the gameplay more engaging.
I don't think seasons would do much. Because what would even change with each season? It's not like they're going to make new maps for each season or whatever. That would just be too much for the map creators honestly. It doesn't really make sense to add this in my opinion.

As for the ranking system, this would most likely collide with the ranks/vip passes that already exist. Plus, what perks would they even have. And even if this got added, the actual good PvP'ers would have a way higher chance to obtain them. Casual players would just be left out, which leads to them giving up and quitting, ruining the player experience in the process.
 
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iCoCian

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Oct 19, 2025
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I don't think seasons would do much. Because what would even change with each season? It's not like they're going to make new maps for each season or whatever. That would just be too much for the map creators honestly. It doesn't really make sense to add this in my opinion.

As for the ranking system, this would most likely collide with the ranks/vip passes that already exist. Plus, what perks would they even have. And even if this got added, the actual good PvP'ers would have a way higher chance to obtain them. Casual players would just be left out, which leads to them giving up and quitting, ruining the player experience in the process.
Honestly, I agree with you; I dont think it will make a big difference.
 
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