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Should this be added?


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xSionnachh

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Dec 18, 2024
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Hello.
This is quite an minor change but needed.
When you get MVP in either CTF or Bridges 5v5 for either getting multiple flags, many pit entries, or multiple kills, you currently get noting extra.
I can kind of understand not gaining much xp from Brdiges// CTF wins because its a 50:50 result, but getting NOTHING for MVP is stupid imo.
I think an extra 50-75 xp is reasonable.
Also maybe add the "MVP Count" to Bridges and CTF statistics?
Anyways thanks for reading this short thread and please react with :agree: :unsure: or :disagree:
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Nathie

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Jul 15, 2022
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When you get MVP in either CTF or Bridges 5v5 for either getting multiple flags, many pit entries, or multiple kills, you currently get noting extra.
This is not true. In BlockWars CTF or Bridges, you get XP for capturing a flag, returning a flag or scoring in a pit. Capturing a flag gives 50 xp alone (correct me if I'm wrong on this) and by capturing 3 flags, that's already 150 xp + the calculated one (ranges from 30 and higher depending on the length of the game etc) and can easily get 200 xp from a single game. I don't play Bridges too much to know how much XP you receive for each pit capture, so I will not be adding much on it as I only play CTF.

The MVP system is very RNG. A lot of the times, the person who gets it is someone who only spends the entire time killing players with zero flag captures or any attempts. There's no public information out there that explains how the MVP is chosen but in BlockWars, its complete luck. Not to mention, a lot of the time the MVP for the losing team sometimes does not even show up or the team does not get one, even though this never used to be a thing in the past.

Giving extra XP for just getting MVP is already more than what the gamemode already gives and could potentionally be the most (behind the Mega gamemodes) a smaller gamemode has given. I'm not against how the XP is rewarded currently as it's mostly based on how much you've contributed to the game (by getting flag captures, returning your flag and winning the game). But awarding for RNG would not be fair or complete overkill for just a game that lasts less than 10 mins total time. (imo)
 
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