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  • We're running an internal migration of all old players' stats to our new highly advanced statistics tracking backend. This means that stat changes will be a bit delayed while we ingest this huge backlog of data. Nothing is being lost, it'll just take a bit longer to show up in the in-game UIs.

Do you think they should add this?

  • Yes!

    Votes: 16 72.7%
  • No. (say why down below)

    Votes: 3 13.6%
  • Maybe, it needs more information.

    Votes: 3 13.6%

  • Total voters
    22

ChaosConjurer

Dedicated Member
Aug 30, 2016
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That toggable option isn't a good idea in my opinion, because sometimes you are being chased / in a fight and you need to buy very fast, so the toggle would just be annoying. In other situations it would be useful, so you can't really 'like or don't like' the toggle.
How can it be abused by the way? The only thing I can think of is buying a compass to see someone and then selling it again...

I mentioned it only being viable for high-tier items such as diamond armor. How often are you getting chased and needing to buy diamond armor or maximum enchanted weapons quickly? Obviously it wouldn't be implemented for things like golden apples or blocks.

How do you think this would get abused? If things that were mentioned before would be added that would be impossible (timers, full durability, only if you have 2 of that specific item)

Countless ways it could be abused. Consider that you buy full diamond armor, then realize the last hostile player alive only has leather armor, diamond armor would be kinda overkill. So you could sell your diamond armor back for a full refund giving you enough to buy an enderpearl and full iron armor, plus extra. That's one example, but there are many more ways it can be abused even if we add timers to how quickly you can refund something.

If we made it so you'd need two of the same items in your inventory to refund it that could work in theory, but are we talking about refunding any item or only high-tier items? This would also require a bunch of development time for a system like this to work sufficiently.
 

Shallidor

Dedicated Member
Feb 2, 2018
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Countless ways it could be abused. Consider that you buy full diamond armor, then realize the last hostile player alive only has leather armor, diamond armor would be kinda overkill. So you could sell your diamond armor back for a full refund giving you enough to buy an enderpearl and full iron armor, plus extra. That's one example, but there are many more ways it can be abused even if we add timers to how quickly you can refund something.

If we made it so you'd need two of the same items in your inventory to refund it that could work in theory, but are we talking about refunding any item or only high-tier items? This would also require a bunch of development time for a system like this to work sufficiently.

Well, if you buy full diamond armor and then immediately realize it's a not needed, it's technically a mistake you bought it in the first place.
I do agree that it's indeed quite a bit of work for such a simple suggestion.
 

God.

Well-Known Member
Apr 29, 2017
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Hell
I don't play eggwars very often,but why not to add something like the undo option in tower defense ?

So if you leave the villager shop menu you can't undo your buy.
 
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werra11

Dedicated Member
Jan 8, 2016
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www.werra11.eu
If we made it so you'd need two of the same items in your inventory to refund it that could work in theory, but are we talking about refunding any item or only high-tier items? This would also require a bunch of development time for a system like this to work sufficiently

I think on only high tier items. I agree on the developmeny time but isn't this the case with the most features players want.
If the "need two item" thing is one of the criteria to refund I don't think there are any ways it could be abused.
 
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