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Luck [BlockWars Kit Idea]

Discussion in 'Suggestions' started by FlaminCows, Sep 10, 2016.

  1. FlaminCows

    FlaminCows Member

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    So I came up with another kit idea again (Yeah, I know make too much threads in this topic), but I thought I'd give this one a shot. This class is called Luck, and by the name you would expect what it supposed to be about. This kit is all about chance and probability. It would involved having different outcomes to what the player would earn.
    Equipment:
    Leather Chestplate
    Wooden Sword
    Bow (3 Arrows)
    Chance (Yellow Stained Glass. When clicked, it would randomize what type of effect the player would get, although the full effects would mimic other kits/powerups (for example: Instead of Jump Boost 2 it is one), the effects last for around 5-10 seconds, making it not permanent. 45-50 second cooldown.)

    Chance Possible Outcomes/Effects (Personally, this is my opinion on what I think it should be. It could be different if you want it to be):
    Good Luck
    Speed (30% Chance)
    Haste (20% Chance)
    Extra Blocks (10% Chance)
    Jump Boost (7% Chance)
    Strength (3% Chance)
    Bad Luck
    Slowness (10% Chance)
    Blindness (10% Chance)
    Nausea (10% Chance)

    NOTE: I improved this kit by adding bad luck into the mix and modifying the chances due to the responses. They would act the same as the good luck except it would only effect them for 5 seconds and the cooldown would be around 15 seconds.

    What do you guys think?
     
    Last edited: Sep 19, 2016
    POWER_RANGER likes this.
  2. awesomebutter234

    awesomebutter234 Member

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    That's all good luck, there should also be some bad luck mixed in there.
     
  3. tspacedog

    tspacedog Member

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    There needs to be bad things included if it's a luck kit. Other than that, nice job!
     
  4. FlaminCows

    FlaminCows Member

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    Changed this kit up by adding bad luck. It would effect only for 5 seconds and cooldown for 15 seconds if the chances were bad.
     
  5. POWER_RANGER

    POWER_RANGER Member

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    I like it as brewing accident is one of my favorite kits in Sg :D
     
  6. RockBob4

    RockBob4 Member

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    If you got a bad effect couldn't you just jump into the void or would the cool down still work with that?
     
  7. POWER_RANGER

    POWER_RANGER Member

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    Wouldn't be very worth it as you would take just as long to respawn as the effect lasts
     
  8. RockBob4

    RockBob4 Member

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    Oh yeah, I guess that's true.
     
  9. RadioActivePvPMC

    RadioActivePvPMC Member

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    Hey, mix it with some bad luck and then I'll say yes! :)
     
  10. RynezDev

    RynezDev Member

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    Block wars kits are fine.
    -1
     
  11. MrTokay

    MrTokay Member

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    I like it!
    We don't have so many kits involving good/bad chance, so I think, although with a few kinks, this is cool!
     
  12. FlaminCows

    FlaminCows Member

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    Didn't I just do that? Lol
     
  13. FlaminCows

    FlaminCows Member

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    And whats wromg with suggesting/adding another one?