Minecraft PC IP: play.cubecraft.net

Ghoste

Well-Known Member
Nov 30, 2016
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Well I am back once again with a couple more suggestions, and this time (as you can probably read the title of the thread) it is about Infection! Anyways lets get straight to the suggestions.

1) Sun Light to Night Time:
- Now instead of the monsters being spawned right when the game starts, when the humans are gathering food. I think all the players are humans, but when it turns night three players will become infected and then attack in the night, where they have night vision.

2) Less Strength:
- As it says, I believe the monsters should have less strength then as of right now, where if a human is in iron armour, and is getting attacked by a monster who probably has a stone/wooden sword, where the human is dying quickly in 1.. 2.. 3..
I do not know if that was supposed to be like that where the monsters have more strength.

That is all the suggestions I have for now. Give me your opinions, because I would like to hear them!
 

Jackxist

Dedicated Member
Apr 25, 2016
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I would have to disagree with the second suggestion but the first one seems like it will work out 1/2 for me. The reason the second one will not work out, in my opinion, is a lot of the times the survivors win and as being a survivor a lot I do not mind their strength it does not seem to op for me :). Anyways, good luck and have a good day :)
 

ItsDavey_

Forum Veteran
Nov 23, 2014
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I like your ideas and agree with it. It would make it more fun. It gives the game more advance, because night time fits prefectly into the game !

Short opinion, But couldn't say anything else..
 
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