Overall I like the game, but !
- Crafting is boring. Getting your full iron set is this slow routine thing, there's nothing to it. It's a huge turn down of the game's pace. There's also nothing as discouraging as getting killed in the mines and realising that you wasted your time mining iron. After about 5 games, I quitted the routine mining and crafting. I Started wandering in the open and got geared up by killing animals and looting chests, that was way more fun. My stuff was way worse though and I died faster.
- spawning in more chests with better stuff.
- by giving humans better starter stuff.
- Having human kits.
- Totally disable crafting and only making placed blocks mineable.
- Give humans more reason to go out. Hiding and skybasing are currently the most effective way to win.
- Give the infected a set amount of lives.
- Give humans a buff like regen or reward them with gear upon a kill.
- Give them an objective like getting to a safe zone or have them defend a machine which is making the cure.
- Witck kit is bad replace give more harming pots or harming 2 pots, replace instat health with a splash potion of instant health.
- Add food to the basic human loadout.
- Gold chest drops iron sword sharp 1 diamond chest drops diamond sword. They're basically the same, fix that