The modifiers can either make the equipment better or worse. Weapon Sluggish=-0.2 attack speed Heavy=- +2.5 damage, -0.3 attack speed. Immense= -attack speed 0.2 , +additional knockback +0.002, +0.25 damage Weak=-1 damage Slow=-0.1 attack speed Fragile-less durability, -1.5 attack damage Good-normal Great=+0.5 damage Perfect-+1 damage, and +0.1 attack speed. Armor Weak=-0.5 armor value Bulky= -speed 0.3 , armor value +1.5 Strong=+1 armor value Light=-1 armor value, +0.15 speed Good=normal Fragile=Low durability, - 1.5 armor value. Sturdy=+0.0025 knockback resistance, +0.25 armor value. Massive=+2 armor value, -1 speed. Food(I know this is eqipment but I did not want to say item modifier) Healthy:+1 hunger bar Old:-1.5 hunger bar Normal:normal Rotten:-3 hunger bars. Hearty:+2 hunger bars Heavy:+3 hunger bars, slowness for 15 seconds. Light:-0.5 hunger bars Can't think of any more. In this mode it's more important to check gear to see if you can get anything better. A piece of gear can only have one modifier at a time.(unless people want to allow more than one modifier). Any equipment you find/craft will have a modifier.