Hello guys, a new suggestion from your boy Oreo.
The title is pretty much self-explanatory, but why would we want a map of each size open at all times?
Bedrock users don't have this problem, because the games are more organized and there are different selections as for "Teams of 2" "Teams of 4" etc. but Java doesn't.
Java's map choosing system is very messy and unclear, if you're in a huge party there's a huge chance that you'll get stuck in the lobby for quite a while because even if there are maps that would fit your party as for example Mansion or Rome for teams of 10 you can't join them because they are not available at all times and the selector is pretty much random as far as I am aware and there's no guaranteed time for how much time you'll have to spend to join a new game. And that's a huge problem. It's basically punishing huge parties for playing together.
Sure this doesn't affect you if you're in a small party of two people, but if you're in a massive party it's gonna ruin your time most likely, or will force you to play solo or another game that can fit your party.
That's why I want this suggestion to be implemented, so for example in egg wars there would be a map open for teams of 2, 3, 4, 5, 6, 9 and 10 at all times. So all parties can keep on playing games and everyone can enjoy Cube at it's maximum.
Also, side suggestion, it would be great if with the "play again" button you could only join maps that fit your party, so you don't randomly join a team of two maps while you're in a three players party or more, and this would be possible if my suggestion was added because then there would always be a guarantee that a team of three map is available for your party.
Thanks for reading all of this and it would be great if you shared your opinion on the comments, I always love to add stuff to my threads out of well-thought constructive criticism. Bye!
The title is pretty much self-explanatory, but why would we want a map of each size open at all times?
Bedrock users don't have this problem, because the games are more organized and there are different selections as for "Teams of 2" "Teams of 4" etc. but Java doesn't.
Java's map choosing system is very messy and unclear, if you're in a huge party there's a huge chance that you'll get stuck in the lobby for quite a while because even if there are maps that would fit your party as for example Mansion or Rome for teams of 10 you can't join them because they are not available at all times and the selector is pretty much random as far as I am aware and there's no guaranteed time for how much time you'll have to spend to join a new game. And that's a huge problem. It's basically punishing huge parties for playing together.
Sure this doesn't affect you if you're in a small party of two people, but if you're in a massive party it's gonna ruin your time most likely, or will force you to play solo or another game that can fit your party.
That's why I want this suggestion to be implemented, so for example in egg wars there would be a map open for teams of 2, 3, 4, 5, 6, 9 and 10 at all times. So all parties can keep on playing games and everyone can enjoy Cube at it's maximum.
Also, side suggestion, it would be great if with the "play again" button you could only join maps that fit your party, so you don't randomly join a team of two maps while you're in a three players party or more, and this would be possible if my suggestion was added because then there would always be a guarantee that a team of three map is available for your party.
Thanks for reading all of this and it would be great if you shared your opinion on the comments, I always love to add stuff to my threads out of well-thought constructive criticism. Bye!