Earlier today rubik put out the Bedwars update announcement and it stated the addition of Skill Based Matchmaking. I would like to put out my opinion that adding skill based Matchmaking to CubeCraft in general is a terrible idea!
As we know SBMM (Skill Based Matchmaking) will divide the players into categories of skill which can be problematic as skill gaps range and can cause problems for finding a game with people at your level. But the reason for my dissaproval is the SBMM is never accurate. Taking for example Call of Duty. The SBMM is having average players that work 9-5 play against people who haven't slept for 3 days and are in the top of the top if the average player got one good game. This is my concern for CubeCraft adding it, you're normal players, when they win one game will possibly end up losing the next 5-10 matches because they had one good game.
That is my reason.
As we know SBMM (Skill Based Matchmaking) will divide the players into categories of skill which can be problematic as skill gaps range and can cause problems for finding a game with people at your level. But the reason for my dissaproval is the SBMM is never accurate. Taking for example Call of Duty. The SBMM is having average players that work 9-5 play against people who haven't slept for 3 days and are in the top of the top if the average player got one good game. This is my concern for CubeCraft adding it, you're normal players, when they win one game will possibly end up losing the next 5-10 matches because they had one good game.
That is my reason.