They’re trying their best to milk the player base out of all their money, so that they could stuff more money into their greedy pockets.
Edit: Why can’t see fix the Steve glitch or why do I now get consistently 200+ ms as soon this trash update rolls out? I guess cc didn’t even do a good job with the bug fixes.
name one nice thing about the update. the two new bundles? the subscription ranks? the lazy one colour "map"? the long due bug fixes? the new portals? those are all things that were either unneccesary or shouldve been done a long time ago. i dont want to be negative all the time but the updates just get worse and worse,
Time for another content drop! In this CubeCraft Monthly August post, we have a lot of content for you to try out. We'll also recap some other updates that have happened throughout the month of July. - Read below to learn more.
Private Games Out Now in Beta!
Our Private Games are now available to the public. You can create or join a selection of CubeCraft games on Java & Bedrock today! - You'll have access if you have the appropriate Game Subscription or CubeCraft Gold Subscription.
Private Games are currently in Beta, so changes & tweaks can happen at any time. Games will have pre-lobbies and game settings to manage team selection & assignments. These are rolling out per game currently. This is Phase 1 of our Private Games system; more features will be coming in the future!
On our Bedrock network, we've added a new CubeCraft Gold Rank. This Subscription gives you access to all of the features in our Game Ranks, that's 9 Ranks in 1! - You'll also get access to Private Games, Map Selection & Game Voting in all of our gamemodes. Alongside every cosmetic, which is over 200! - Including an exclusive Golden Shine Trail.
This Subscription is now available in each Game Hub, Server Store or Gifts/Subscription menu! - You can even stack CubeCraft Gold & other Subscriptions to have them longer than 30 Days!
To help users manage their Subscriptions better, we have revamped our Gifts menu into a "Gifts & Subs" menu, and added a "Your Subscriptions" section. Where users can manage their CubeCraft Subscriptions, see how long they have left on a specific Subscription, see if it's expiring or expired or extend the time they have it for! - As well as see what other Subscriptions you can buy.
We've made some changes to our Game Hubs. We've converted our Game Portals into a new sleek custom block design. This allows for more room on the sides of the Game Portals for future content - We have also changed the designs of the Weekly Shop & Subscriptions on the sides of the Game Hubs, making them cleaner, smaller and more consistent!
We've made some changes to our Beta Games: Pillars of Fortune & Disasters. They are both out of Beta! - On Bedrock, we've renamed our Lucky Blocks lobby to "Lucky Games" and moved Pillars of Fortune into it. While Disasters has been moved to our "Survival Games". On Java, Pillars of Fortune will remain in the hub, while Disasters has been removed.
Pillars of Fortune & Disasters will be removed from Beta Games, and the lobby will be closed in the coming weeks after users have got used to the move. Pillars of Fortune perks have been adapted into the Lucky Games Subscription, and Disasters has been adapted into our Survival Games Subscription.
To celebrate Pillars of Fortune coming out of Beta, we've added new maps for you to enjoy, including a Golden-themed map to make it more welcome to the Lucky Games family!
Last week, we released a new Epic Kill Effect: Hacked. It's currently available in the middle of each hub, in Content Menus, Gift Menus & the Bedrock server store.
At the end of July, we released a new cosmetic Bundle, themed to the terrifying Warden. Packed with cosmetics to make you stand out in a crowd! Along with 3 new game maps! - Read more about it here!
Warden Bundle.
Bugs Zone
Over the last month, bugs have been squashed across our network. Below are just some of them!
Global - Fixed an issue in which items could merge in unexpected ways (Bedrock).
Global - Fixed an issue with Marketplace content not giving VXP (Bedrock).
Global - Added AFK kicker to all remaining games (Java/Bedrock).
Global - AFK kicker will only start counting down after the game actually starts (Java/Bedrock).
Global - Fixed an issue with Kill Effects being invisible to owners of the Kill Effect (Bedrock).
Global - Fixed an issue with players having the chance of respawning over & over after death in some games (Java/Bedrock).
SkyWars - Fixed being able to pick up extra arrows from the triple arrow perk (Java).
MinerWare - cross the road game - lilypads are now fixed (Bedrock).
Parkour - Normal and Difficult don't show modifier medals in map menu (Bedrock).
BlockWars - Fixed not receiving the voting selector on join (Bedrock).
FFA - Fixed some users not being able to select maps (Java).
BedWars - Fixed being able to switch teams whilst in cages (Java).
(Bed/Egg)Wars - Fixed sometimes automatically switching teams whilst in cages (Bedrock/Java).
Skyblock - Deployed a change to improve the performance of world loading in NA and AS regions (Bedrock/Java).
Skyblock - Fixed players not being able to edit their inventory after returning to the hub (Java/Bedrock).
Skyblock - Fixed issues with players being disconnected from games after server transfers (Java/Bedrock).
Skyblock - Fixed an issue with buddies being duplicated (Bedrock).
Thanks for reading! We hope you enjoy the content in this drop. See you soon!
al nice and all but please dont lock thing to sub ranks i got diamond and cant do private maps yes i get it money is needed for the server but ts is getting sad rank costed 50 eu nothing only votes new feature nah cant use dat
SO...... got rlllyyyyy burnt out n sorta temporarily gave up on the race, but no one is rly moving in the top 50 for solos, so that's my objective now.
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