1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Control Point Update

Discussion in 'Suggestions' started by HarryVanSunweb, May 29, 2016.

Thread Status:
Not open for further replies.
  1. HarryVanSunweb

    HarryVanSunweb Member

    Joined:
    Nov 7, 2015
    Messages:
    939
    Likes Received:
    552
    Trophy Points:
    93
    Gender:
    Male
    Occupation:
    Selling trips to the sun
    Location:
    Sun
    Home Page:
    Hi,

    Control Point is the former TowerDefenders. Control Point is by far the least populair game on Cube. I think it's a pity. The game is just so fun if you're playing with friends. But it requires some updates, to make it more attractive.

    Lobby
    The lobby is quite old-fashioned. There isn't a parcour and a vortex jump is missing too. Also on average there are three lobbies with, with 10 players each.

    You should change the system so there would only be one lobby with 30 players, This will make the lobby way more cosy.

    Lastly the lobby is too small to spawn a sheep farm (Emerlad+). Every spot is too smal or too close to the spawn for a sheep farm.

    Maps
    There are currently 9 maps, a few of them should be removed. The ghost map is quite unpopulair. Also the candy map is way too big. Most of the times there are only 10-20 people in this map, while it's made for 32 players.
    It would be nice if some new maps are going to be added too. These maps must be small, to make sure all teames are filled. (2v2v2 or 3v3)

    Please don't spam me with messages, saying I have to build them myself... I'm just terrible at building.

    Gameplay
    The gameplay is fine, you guys shouldn't change many gameplay related things. There is only one issue you must fix. You've disabled player pushing in team games (EggWars and TeamSkyWars). In Control Point however you're still able to push your teammates which is very annoying.

    Kits
    Please remove the Witch kit, the kit is very useless. The kit offers you poison/weakness/slowness potions. It's almost impossible to kill someone in 1.9 while having weakness. On top of that you can throw potions on your own teammates! I often get trolled, by my teammates.

    Control Point also requires some new kits. Maybe you could host a Control Point kit-design contest. This will also raise the populairity of ControlPoint.

    Abilities

    EggWars abilities are currently more important, that's obvious.


    I got a few in mind.

    1. The ability of capturing a tower faster. The prices must be equal to the SkyWars abilities.

    LEVEL 1: Have a 10% chance of capturing a tower 30% faster.
    LEVEL 2: Have a 20% chance of capturing a tower 30% faster.
    LEVEL 8: Have a 90% chance of capturing a tower 30% faster.

    2. The ability of receiving blocks faster. Again the prices must be equal to the SkyWars abilities.
    LEVEL 1: Blocks will refill 5% faster.
    LEVEL 2: Blocks will refill 10% faster.
    LEVEL 8: Blocks will refill 40% faster.

    Leaderboards
    An average game of Control Point takes around 4 minutes. That's why the leaderboard is full of people with 5-9k wins. It's impossible for new people to get on the leaderboards. On top of that, the people on the leaderboards are inactive.

    A second leaderboard is needed. It will be a weekly or montlhy leaderboard. This will give more people a chance of getting on the leaderboards.

    Also add a 'Towers Captured' section in our stats menu. It's a very important part of Control Point.

    I hope you are going to implement some of these ideas. I know there are currently other priorities.

    Regards,
    Dennis
     
    Last edited: May 29, 2016
    ItzDelano and SenpaiCygni like this.
  2. BuurmanSam

    BuurmanSam Member

    Joined:
    Jan 31, 2016
    Messages:
    101
    Likes Received:
    186
    Trophy Points:
    43
    Gender:
    Male
    Location:
    Uhm.....I don`t know
    Good idea +1
     
    HarryVanSunweb likes this.
  3. xMegaCoolx

    xMegaCoolx Member

    Joined:
    Mar 4, 2015
    Messages:
    6,392
    Likes Received:
    2,050
    Trophy Points:
    113
    Gender:
    Male
    Occupation:
    CubeCrafter
    Location:
    ƮǿʍǿřřǿώŁąɲȡ
    Home Page:
    Bigger lobby hmm. Like the BlockWars and PvP lobby, such a lobby? Yeah. +0.75

    Wich maps do you have in mind to remove? Build yourself one. :p

    Maybe they can add a 1.8 mode. Because Control Point has a high value of PvP. ;)

    Why should they remove the Witch kit. Give some explaination why.

    I like them, however, do you mean tower instead of flag. ;)

    It's quite un necessary to add a weekly or monthly leaderbaord if you won't get a reward. Also the top 5 is maybe inactive, but you have that on all leaderboards that there is one or two person(s) that doesn't play on CubeCraft anymore. So -1 for me.
     
    HarryVanSunweb likes this.
  4. Diogu

    Diogu Mod Staff Member Moderator

    Joined:
    Nov 16, 2015
    Messages:
    2,651
    Likes Received:
    680
    Trophy Points:
    113
    Gender:
    Male
    Amazing ideas! I agree in all :eek:
     
    HarryVanSunweb likes this.
  5. HarryVanSunweb

    HarryVanSunweb Member

    Joined:
    Nov 7, 2015
    Messages:
    939
    Likes Received:
    552
    Trophy Points:
    93
    Gender:
    Male
    Occupation:
    Selling trips to the sun
    Location:
    Sun
    Home Page:
    The lobby must be a bit bigger. It must be equal to the Skywars/PvP lobby.

    I think they should remove the Ghost map, it's not very populair. Also the candy map is way too big. Most of the times there are only 10-20 players in this map, while it's made for 32 players :/

    I would love to see a 1.8 mode. I totally forgot about that.

    The Whitch kit offers you weakness/slowness potions. It's impossible to kill someone while having weakness.
    You can also throw potions on your teammates. I often get trolled by my teammates.:mad:

    Yeah I ment tower:p

    I understand your thoughts about the leaderboards. I honestly think adding a weekly leaderboard would raise the populairity of Control Point.
     
  6. FalseHonesty

    FalseHonesty Mod Staff Member Moderator

    Joined:
    Mar 5, 2016
    Messages:
    873
    Likes Received:
    555
    Trophy Points:
    93
    Gender:
    Male
    Occupation:
    My Computer
    Location:
    My House
    Home Page:
    I, personally, love ControlPoint, but I don't play it very often. This is because of these reasons and could be changed with the fixes. I am really a huge advocate of these changes (Behind the other updates :p ) :D +1
     
    Diogu and HarryVanSunweb like this.
  7. mateu9999

    mateu9999 Member

    Joined:
    Dec 6, 2015
    Messages:
    4,154
    Likes Received:
    2,494
    Trophy Points:
    113
    Gender:
    Male
    Occupation:
    Anime or Minecraft......
    Location:
    a Dark temple inside a specific cave...
    Its very laggy and I actually don't know why they should fix that...
    I agree its a nice game but very outdated....
     
  8. CARDAN16

    CARDAN16 Mod Staff Member Moderator

    Joined:
    Aug 31, 2015
    Messages:
    1,745
    Likes Received:
    916
    Trophy Points:
    113
    Location:
    Cakeland
    I would love to see the game updated, but right now I think it wouldn't be very high on the devs list, as we have other features and games that we are already working on!
     
    HarryVanSunweb likes this.
  9. HarryVanSunweb

    HarryVanSunweb Member

    Joined:
    Nov 7, 2015
    Messages:
    939
    Likes Received:
    552
    Trophy Points:
    93
    Gender:
    Male
    Occupation:
    Selling trips to the sun
    Location:
    Sun
    Home Page:
    I fully understand that! #WeWantFreeBuild :p
     
    ItzDelano likes this.
  10. HarryVanSunweb

    HarryVanSunweb Member

    Joined:
    Nov 7, 2015
    Messages:
    939
    Likes Received:
    552
    Trophy Points:
    93
    Gender:
    Male
    Occupation:
    Selling trips to the sun
    Location:
    Sun
    Home Page:
    @Tacosbefriends sorry for disturbing you, but could you look quickly through my suggestion?
    Thanks in advance ;)
     
  11. Tacosbefriends

    Tacosbefriends Admin Staff Member Administrator

    Joined:
    Jan 13, 2014
    Messages:
    6,357
    Likes Received:
    6,716
    Trophy Points:
    113
    Gender:
    Male
    Occupation:
    Snarky Internet Man
    Location:
    My Computer Desk
    Home Page:
    I personally like the lobby. Perhaps we'll make it a little more spacious in the future though.

    We like to have a wide variety of map types to accommodate different game sizes. More maps in general are always nice.

    I'll add it to the bug tracker as soon as I finish this post. :)

    The witch kit is a great support/crowd control kit. I'll add the team-poisoning/slowing/weakening to the bug tracker.

    I have some reservations about this one. I think we ought to keep abilities limited only to our largest games. If more people want them, though, we'll have to add them.

    Not a fan of this idea. I feel that we'd have to add this sort of thing to all of our games, and at that point, I think the lobby would just be full of leaderboards.
     
    HarryVanSunweb likes this.
Thread Status:
Not open for further replies.