Castle Defense new tower

Discussion in 'Tower Defence' started by KirbyPlayzMC, Jun 11, 2016.

  1. KirbyPlayzMC

    KirbyPlayzMC Member

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    Hi. I worked on this tower.
    5x5 tower
    Name: Musket Tower
    Level 1: Targets 1 enemy. 5 blocks range. Recharge time 5 seconds, deal a damage that is about the health of 3 zombies. Each shot has a 5% chance to deal area damage.
    Level 2: Targets 1 enemy. 8 blocks range. Recharge time 4 seconds, deal a damage that is about the health of 4 zombies. Each shot has a 10% chance to deal area damage.
    Level 3: Targets 1 enemy. 11 blocks range. Recharge time 2.5 seconds, deal a damage that is about the health of 6 zombies. Each shot has a 20% chance to deal area damage.
    Level 1 buy: 600 coins
    Level 2 upgrade:400 coins
    Level 3 upgrade:600 coins
    Sorry for not posting too many screenshots. I don't want to take too many of them because I feel very bored of it. It looks almost the same from all angles except for the top, where the shots are released.
    upload_2016-6-11_20-11-14.png
    I really hope that you can accept this tower! THANKS!
     
  2. bluecreeper111

    bluecreeper111 Member

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    Good idea, though I am not fond of those skins....
     
  3. KirbyPlayzMC

    KirbyPlayzMC Member

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    It resembles some people holding deadly snipers inside the holes and sticking them through the hole, ready to shoot.
    You may change the skin any way you want :)
     
  4. Miles_Plays_MC

    Miles_Plays_MC Member

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    I think these are quite OP, if you compare these to zeus towers, they don't have the range, but deal over 10% of a giant's hp per hit, they shoot every 2.5 seconds, the same as zeus towers and unlike zeus towers, these can deal AoE damage.
     
  5. KirbyPlayzMC

    KirbyPlayzMC Member

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    I definately do not agree that 60 zombies' health is already a giant's health.....
    Well, if that is the case, I would change it to this:
    Level 1: Targets 1 enemy. 5 blocks range. Recharge time 7 seconds. Deal a damage that is the health of 3 zombies. Each shot has a 3% chance to deal area damage.
    Level 2: Targets 1 enemy. 7 blocks range. Recharge time 5 seconds. Deal a damage that is the health of 4 zombies. Each shot has a 7% chance to deal area damage.
    Level 3: Targets 1 enemy. 10 blocks range. Recharge time 4 second. Deal a damage that is the health of 5 zombies. Each shot has a 10% chance to deal area damage.
    But can 120 artillery shot kill one giant already? <the giant has regen>
    Not sure....
    Thanks for the comments anyway! :)
     
  6. ImFamousEz

    ImFamousEz Member

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    Cool tower <3
     
  7. Qin Shihuangdi

    Qin Shihuangdi Member

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    Cool idea, although it doesn't seem very unique.
    Try adding a cool little touch to it!
     
  8. Prodigy!

    Prodigy! Member

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    Seems like a pretty good idea! The only thing I would suggest is to put a little more OOMPH into those skins, they seem a little too blunt and similar to one another. Still pretty cool though.
     
  9. CattyCat

    CattyCat Member

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    Catty__Cat
    We already have the zeus tower.
     
  10. KirbyPlayzMC

    KirbyPlayzMC Member

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    Thanks for the comments
     
  11. KirbyPlayzMC

    KirbyPlayzMC Member

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    I just think it will bring a new feeling over to the battlefield. Going to make more towers in a while!