TheSweetSuitMan
Well-Known Member
As I cannot seem to report a bug on the appropriate ''bug report'' section, I'm just posting a thread. So please understand.
In Minecraft after a players has died (or has just spawned in) he starts with 5 points of saturation, however while playing PvP I noticed a bug in the rematch system.
Whenever you won a game and you get a rematch, in the rematch game, your saturation will not reset if you win, making it possible to eat almost immediately after starting the rematch. This creates unfair advantage over the other player.
I found another problem with the SG map ''Jurassic'' Where camping is possible (end game), seen on the following picture:
In Minecraft after a players has died (or has just spawned in) he starts with 5 points of saturation, however while playing PvP I noticed a bug in the rematch system.
Whenever you won a game and you get a rematch, in the rematch game, your saturation will not reset if you win, making it possible to eat almost immediately after starting the rematch. This creates unfair advantage over the other player.
I found another problem with the SG map ''Jurassic'' Where camping is possible (end game), seen on the following picture: