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ChaosConjurer

Dedicated Member
Aug 30, 2016
406
1,385
199
24
Canada
I'm not sure why so many people dislike this update; personally I love this update.
It's truly amazing! See you all in-game. :)
 

xaremander

Well-Known Member
Sep 2, 2016
4
3
79
27
I'm not sure why so many people dislike this update; personally I love this update.
It's truly amazing! See you all in-game. :)
Well it was supposed that this was done because most of people asked for it, but if you see such many dislikes then it's because there was not as many people in favour as you thought. This fact should make you (all staff) to think why those people don't like and change it in the way that everyone like it, don't you think?
 
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ChaosConjurer

Dedicated Member
Aug 30, 2016
406
1,385
199
24
Canada
Well it was supposed that this was done because most of people asked for it, but if you see such many dislikes then it's because there was not as many people in favour as you thought. This fact should make you (all staff) to think why those people don't like and change it in the way that everyone like it, don't you think?

The majority of changes in this update (75%) were suggested by the players and heavily supported on the forums. If people actually say what they dislike instead of saying "I hate this update!" we'd change some things to make it more likable. The changes like adding chest refills were needed in Skywars. I personally love every change in this update, especially Soft Blocks. Some people just dislike change. :oops:
 

xaremander

Well-Known Member
Sep 2, 2016
4
3
79
27
The majority of changes in this update (75%) were suggested by the players and heavily supported on the forums. If people actually say what they dislike instead of saying "I hate this update!" we'd change some things to make it more likable. The changes like adding chest refills were needed in Skywars. I personally love every change in this update, especially Soft Blocks. Some people just dislike change. :oops:
Were they suggested by what kind of people? People who entry on the forum. And who supported it? Again people who entry on the forum. I personally never entry on the forum so my opinion is not counted, and the problem is that I should not have why to entry on the forum in order to my opinion counts. I have entried this time because the situation forced me due to the fact I think skywars is being completly destroyed.
I did not say just "I hate this update" I gave a very extense reason why in my previous post...
And refills were not needed in skywars because I played these skywars and not Hypixel ones, for example, because cubecraft ones do not have them.
 
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Svenyboy17

Member
Jul 16, 2017
16
10
3
30
Netherlands
www.twitch.tv
Hello, far friends of the internet. Svenyboy17 thinks it would be about time to give some usable feedback after a lot of games testing out the new update and here are my thoughts. Note that these are based on opinions and personal preferences. I've had a lot of discussions with my viewers about the update and I've noticed that everyone has a different opinion. I've added a nice list for y'all to enjoy:rolleyes:.

Pros
  • Lots of quality of life updates which make the game a lot more enjoyable. (not having to click a re-spawn button after death, stats on how long it took and which rank you've got are neat. Same goes for the pre-game center-screen messages.)
  • Load-out changes of the island chest. Weighing items so Skywars is more fair with starter chest makes it more interesting to engage in combat and releases the stress experienced when getting 4 pairs of boots in your chest!
  • More things to vote on with the projectiles. Making interesting combinations of game-play!
  • Improved (more balanced) maps. The adjustments of the map that had a too distant center to be considered building to, considering the space that you need to cover with snowballs and arrows flying over your head.
  • New maps. New maps are always welcome.
  • No more hidden chests.
  • No more standard punch-bows in OP
  • Farmer kit. "Spawn with 5 chickens" NUFF SAID.o_O
  • Enderpearls yeass MORE ENDERPEARLS!
Cons (this naturally will have more added explanation)
  • Skywars with Kit's in now the only Skywars. I used to play only skywars without kits. I don't like them, giving an unfair advantage to people with more bought kits than new players. I liked having the option to play with or without kits. Forcing me to play skywars with abilities and kits is not something I want to get used to. I just want regular PvP.
  • Pre-game voting time is to fast. I know that this is caused by the massive attention and popularity that Skywars has gained and might resolve when it is not so hyped, but on peak hours it is not doable to use all the options in the vote menu + decide which kit you are going to use with the voting time. Give us some time man! Even joining a game during peak hours via the board in the lobby is a pain because all the games are either full or starting.
  • Refilling of chest, Woah what a shocker! While I like the changes made in the loadout and weighting system for gear in chests, I dislike that players now have gained the ability to camp on the starter island (which is against the rules btw.) and get rewarded with new items in their chest. I know this was the most voted item in the poll of the forums, but we do not need the refill of the chest is the gear is balanced out more. I think overall it was just the less-worse item that we could vote on, in the pol. It seems Cube got starstruck by Hypixel!
  • Teamers, Teamers everywhere. Although the cube staff is still trying to up-the-amp with the message that teaming isn't allowed, the problem is not being solved. As if you create a poster hanging outside a supermarket which tells that shoplifting is bad! Teamers usually know it's not allowed, problem is that punishment is not discouraging enough for them to stop teaming. As it only is 24h each time they violate. Making this ban stack after violation would be a more suiting solution, as many suggestion reveal on the forum that it would be a preferred solution.
  • Overpowered(and sometimes even normal) is overruling the kits. Sometimes, even normal items in chest will overrule the items you spawn with. Especially since the nerf of the OP kits. (Which was a good thing) Spawn with a stone enchanted sword while a diamond sword is waiting in the first chest you open and seeing a diamond-geared enemy building my way is a bit unsatisfying.
 

PhantomPunk

Well-Known Member
May 14, 2016
106
37
103
26
Mexico
I have to say that the waiting lobby inside the game is super cool:p. But seriously it's a good review:cool:. But in the cross team team should not be so hard, I explain, there are 4 of a team and 2 but different teams, obviously allied to not go to certain death, I know it is a game but that is normal survival, I do not say that all make team when they are at a disadvantage, but if a small alliance or truce xD
 

PhantomPunk

Well-Known Member
May 14, 2016
106
37
103
26
Mexico
And that is summarized xd. It is worth reading, although the experience itself is better, there is the opinion of most people about the new sky wars
 

SpringWarz

Senior Moderator
Team CubeCraft
🛠️ Sr. Moderator
May 2, 2016
2,148
10,635
498
21
Scotland
www.google.co.uk
Hello, far friends of the internet. Svenyboy17 thinks it would be about time to give some usable feedback after a lot of games testing out the new update and here are my thoughts. Note that these are based on opinions and personal preferences. I've had a lot of discussions with my viewers about the update and I've noticed that everyone has a different opinion. I've added a nice list for y'all to enjoy:rolleyes:.

Pros
  • Lots of quality of life updates which make the game a lot more enjoyable. (not having to click a re-spawn button after death, stats on how long it took and which rank you've got are neat. Same goes for the pre-game center-screen messages.)
  • Load-out changes of the island chest. Weighing items so Skywars is more fair with starter chest makes it more interesting to engage in combat and releases the stress experienced when getting 4 pairs of boots in your chest!
  • More things to vote on with the projectiles. Making interesting combinations of game-play!
  • Improved (more balanced) maps. The adjustments of the map that had a too distant center to be considered building to, considering the space that you need to cover with snowballs and arrows flying over your head.
  • New maps. New maps are always welcome.
  • No more hidden chests.
  • No more standard punch-bows in OP
  • Farmer kit. "Spawn with 5 chickens" NUFF SAID.o_O
  • Enderpearls yeass MORE ENDERPEARLS!
Cons (this naturally will have more added explanation)
  • Skywars with Kit's in now the only Skywars. I used to play only skywars without kits. I don't like them, giving an unfair advantage to people with more bought kits than new players. I liked having the option to play with or without kits. Forcing me to play skywars with abilities and kits is not something I want to get used to. I just want regular PvP.
  • Pre-game voting time is to fast. I know that this is caused by the massive attention and popularity that Skywars has gained and might resolve when it is not so hyped, but on peak hours it is not doable to use all the options in the vote menu + decide which kit you are going to use with the voting time. Give us some time man! Even joining a game during peak hours via the board in the lobby is a pain because all the games are either full or starting.
  • Refilling of chest, Woah what a shocker! While I like the changes made in the loadout and weighting system for gear in chests, I dislike that players now have gained the ability to camp on the starter island (which is against the rules btw.) and get rewarded with new items in their chest. I know this was the most voted item in the poll of the forums, but we do not need the refill of the chest is the gear is balanced out more. I think overall it was just the less-worse item that we could vote on, in the pol. It seems Cube got starstruck by Hypixel!
  • Teamers, Teamers everywhere. Although the cube staff is still trying to up-the-amp with the message that teaming isn't allowed, the problem is not being solved. As if you create a poster hanging outside a supermarket which tells that shoplifting is bad! Teamers usually know it's not allowed, problem is that punishment is not discouraging enough for them to stop teaming. As it only is 24h each time they violate. Making this ban stack after violation would be a more suiting solution, as many suggestion reveal on the forum that it would be a preferred solution.
  • Overpowered(and sometimes even normal) is overruling the kits. Sometimes, even normal items in chest will overrule the items you spawn with. Especially since the nerf of the OP kits. (Which was a good thing) Spawn with a stone enchanted sword while a diamond sword is waiting in the first chest you open and seeing a diamond-geared enemy building my way is a bit unsatisfying.
I agree with the cons 1 and 2. I`ve always hated kit mode sometimes and its very annoying to play it all the time. When it comes to kit mode, I`ve always liked to check who voted for what and then I`ve picked a kit. But theres only a small amount of time to check and then pick. Teamers you can always report here: https://reports.cubecraft.net/report and overpowered is fine the way it is. Refills are amazing too, since you can get more gear that you don`t have and ender pearls can be found at every refill time. (Sorry for my English, im Scottish.)
 

Muetta

Well-Known Member
Oct 21, 2016
78
45
98
The Best Train Station
Verander het terug naar het normale systeem. Dit is gewoon slecht. Het verpest de hele game. Heel veel is gewoon genakt van Hypixel. Wees is orgineel. Dit is echt een tegenvaller.
Waarom zeg je dat nou bij hypixel krijg je alleen armor, een zwaard, eieren of sneeuwballen of een bow en wat blocken. Dit is puur orgineel. En plus ga alsjeblieft niet op de forums als je ruzie gaat zoeken.
 

EenGameUur

Well-Known Member
Jan 22, 2016
20
20
78
Good update, but some things are bad. There is no option for no kits. Playing with kits is the op
 

XENODAN3000

Member
May 15, 2017
6
1
4
25
[QUOTE = "FozZeW, post: 909283, miembro: 250547"]
[ATTACH = full] 138035 [/ ATTACH]

Hola CubeCrafters!

Ha sido unos meses ocupados aquí en CubeCraft HQ para todo el mundo, todo el equipo ha estado ocupado trabajando en nuevos juegos, nuevos mapas y un montón de actualizaciones de los juegos que amas! Nuestro objetivo desde el comienzo del verano ha sido entregarle nuevo contenido por lo menos cada dos semanas, y hemos estado trabajando duro dándote justo eso!
Esta semana, estoy muy feliz de traerte una actualización de SkyWars en la que he estado trabajando ...

CHESTS

Siguiendo sus comentarios en los foros, hemos reconstruido todo el sistema de pecho desde el principio! Los cofres de Starter Island ahora se ponderan, lo que significa que todos tendrán un campo de juego justo en el equipo. Por ejemplo, conseguir una buena espada significa que su armadura será más débil y viceversa. Junto a este cambio, cada isla de arranque tendrá alimentos y bloques para sobrevivir y ya no obtendrá cosas duplicadas como piezas de armadura, como 3 cascos en su isla de arranque! (Esto afecta principalmente a Solo SkyWars) Además, no hay más oculto o difícil de acceder a los pechos en las islas de arranque, esto hará que sea más fácil que nunca para agarrar su equipo y entrar en algunos PVP super rápido!

[ATTACH = full] 138089 [/ ATTACH]
Juego en juego.

Algo que estoy super emocionado es el relleno de pecho en modo solo y equipo. Ahora hay un cronómetro en el marcador que muestra cuándo los cofres están siendo rellenados.

[ATTACH = full] 138084 [/ ATTACH]
El temporizador de relleno.

Este tiempo varía para cada mapa para asegurar un equilibrio justo de recargas. Mapas más pequeños, por ejemplo, rellenar un poco más rápido, pero en promedio es cada 5 minutos. Dentro de estas recargas ahora también encontrará más Enderpearls para ayudar a combatir esos juegos ridículamente largos!

[ATTACH = full] 138067 [/ ATTACH]
Un ejemplo de relleno de pecho.

MAPAS

Junto con las actualizaciones del juego real, tenemos algunos nuevos mapas para introducir para usted! Luke y el resto del equipo de construcción han estado trabajando duro, así que hay 5 nuevos mapas junto con algunos cambios sutiles a los mapas existentes.

[ATTACH = full] 138073 [/ ATTACH]
París - Solo

[ATTACH = full] 138070 [/ ATTACH]
Canyon - Solo

[ATTACH = full] 138068 [/ ATTACH]
Alien - Equipo

[ATTACH = full] 138071 [/ ATTACH]
Calles - Equipo

[ATTACH = full] 138072 [/ ATTACH]
Fruit - Equipo

[ATTACH = full] 138075 [/ ATTACH]
Nuevo Equipo Pre-Lobby.


MODOS

También sabemos que no todo el mundo disfruta de Proyectil PvP en SkyWars y, como tal, han añadido un proyectil opciones que puede elegir. Esto le permite elegir una de tres opciones.

No Proyectiles - Los cofres no tienen proyectiles y los kits de proyectiles no son utilizables.
Proyectiles normales - El modo estándar, normal.

Soft Blocks - ¡ Sólo por diversión! Esto mantiene botín mismo, pero hará bolas de nieve, huevos y flechas romper bloques en contacto. Usted puede romper a través de las paredes y detener a los campistas!

[ATTACH = full] 138078 [/ ATTACH]
Huevos en modo Soft Blocks, destruyendo los bloques bajo los pies de Rubik!

También escuchamos sus comentarios y nos dimos cuenta de que muy pocos jugadores jugaban, o le gustaba, el modo "No Kits & Abilities", por lo que se ha eliminado para permitir que otros juegos se llenen más rápido.

Kits

Una vez más, hemos escuchado las opiniones de las comunidades sobre los kits, y como tal, hemos equilibrado todos los kits para hacer el juego mucho más divertido y agradable para todos. El OP Swordsman kit por ejemplo, ya no es como OP solía ser.
Junto con el equilibrio, hemos añadido 4 nuevos kits:

Granjero (500 puntos)
Azada de oro (aspecto de fuego I).
Pantalones de Oro (Protección I).
3 zanahorias de oro.
Spawn con 5 pollos cuando comienza el juego.

[ATTACH = full] 138079 [/ ATTACH]

Contrabandista (850 puntos)
Cuidado (Esto contendrá 1 equipo, alimento y bloques)

[ATTACH = full] 138080 [/ ATTACH]

[ATTACH = full] 138081 [/ ATTACH]


Enderman (1000 points)
20 End Blocks.
Full Set of Black Leather Armour.
Receive an Enderpearl 2 minutes into the game.
Receive an Enderpearl 5 minutes into the game.
Receive an Enderpearl 10 minutes into the game.

View attachment 138082


Healer (1150 points)

Potion of Healing II.
Splash Potion of Healing I.
Splash Potion of Regeneration (10 seconds).

View attachment 138083

ABILITIES

Alongside the new kits, we have also got 6 new abilities to show you! These can be bought in the Shop just like normal.

Enderproof -
Chance of not taking enderpearl damage.
AutoSmelt - Instantly smelt ores when mining.
Void Treasure - Get a random item from enemy inventory after pushing them into void.
Extra Protection - Get an extra protection enchantment for random equipment after getting a kill.
Projectile Magnet - Pick up projectiles that hit you.
Quick Heal - Get a splash potion of health after killing someone.

STATISTICS & ASSISTS

Finally, we've also added Kill Assists into team SkyWars, so you know just how much help you were to your fellow teammate. Assisting with kills now gives you hot bar message, showing how much % of the total damage you did to the enemy. There is also a Kill Counter next to all the names so you know exactly how many kills everyone is on.

Further to this, when there’s a kill with assists you can now see in chat exactly how many people assisted with that kill, and hovering over the assist message shows how much damage each person did. Kill Assists will give you 1 point if the amount of damage you dealt was less than 50%, 2 points if it’s more than 50% while getting a kill gives you 3 points. Dying in a team game will now also give you a win if your team wins.

View attachment 138085
View attachment 138086

Alongside these Assist statistics, we've also added current game statistics which will show after you die or game ends. This shows : what place you got, how long you survived, number of kills, number of assists and bow accuracy (percentage of arrows that hit an enemy) We've added auto re-spawn which means when you die, you'll no longer have to click a respawn button.

View attachment 138087

ENJOY!

ACHIEVEMENTS
  • Solo
    • Sniper - Kill player 50 blocks away.
    • Katniss - Get 3 bow kills with 100% bow shot accuracy.
    • Enchanter - Enchant an item.
    • Big Savings - Do a level 30 enchantment.
    • Remote Miner - Break 100 blocks in a single game of soft blocks mode with projectiles.
  • Team
    • Sniper - Kill player 50 blocks away.
    • Katniss - Get 3 bow kills with 100% bow shot accuracy.
    • Enchanter - Enchant an item.
    • Big savings - Do a level 30 enchantment.
    • Remote miner - Break 100 blocks in a single game of soft blocks mode with projectiles.
    • Sharing is caring - Drop food for your teammate.
    • Blacksmith - Craft an Anvil.
    • Kill stealer - Kill an enemy by doing 5% or less damage to them.
    • Sidekick - Get at least 3 assists with no kills.
    • I'm helping! - Get an assist by doing only 1% of the total damage.
  • Both
    • Beginnings - Get your first kill.
    • Killer - Get 10 kills.
    • Executioner - Get 100 kills.
    • Bloodthirsty - Get 1000 kills.
    • Liquidator - Get 10000 kills.
    • Double kill - Kill 2 players in one game.
    • Triple kill - Kill 3 players in one game.
    • Rampage - Kill 5 players in one game.
    • Unstoppable - Kill 7 players in one game.
    • Godlike - Kill 10 players in one game.

KIT BALANCES
  • Swordsman - Stone sword with Sharpness 2.
  • Iron Golem - Now contains a iron helmet and iron leggings.
  • Enchantment - Now has less exp bottles and less lapiz.
  • Blacksmith - Add exp bottles to this kit, replaced the chainmail helmet with a diamond helmet.
  • Bomber - Added golden boots with blast protection II and feather falling I, increase amount of TNT, string and red stone.
  • Redstone master - Added a normal piston and redstone comparator.
  • Chicken - Added a chicken hat to this kit, iron leggings and reduce the amount of eggs.
  • Digger - Added 1 diamond ore, 8 iron ore and 5 coal ore.
  • Fisherman - Added unbreaking 3 and luck of the sea 3 to the rod and add a water bucket to the kit
  • Builder - Added a wooden sword.
  • Noobly - Added some armour.
  • Lumberjack - Add efficiency 3 to the axe.
  • Archer - Added a chain chest plate with projectile protection.
  • Pyromaniac - Added a 1:30 fire resistance potion.
  • Joker - Increase TNT from 3 to 8, added a redstone block and 3 wooden pressure plates.
  • Spiderman - Add a 1:30 jump boost potion.

Added 4 new kits:
  • Farmer (500 points)
  • Smuggler (850 points)
  • Enderman (1000 points)
  • Healer (1150 points)
6 New Abilities
  • Enderproof - chance of not taking enderpearl damage
  • AutoSmelt - Instantly smelt ores when mining
  • Void treasure - Get a random item from enemy inventory after pushing them into void
  • Extra protection - Get an extra protection enchantment for random equipment after getting a kill
  • Projectile magnet - Pick up projectiles that hit you
  • Quick heal - Get a splash potion of health after killing someone.
Other Features
  • Rebuilt whole chest system and made starter island chests weighted so everyone is balanced at beginning of game. I.e. getting a good sword means that your armor will be weaker and vice versa.
  • Every starter island will have food and blocks to survive and multiple useless items, i.e. 2 helmets, are no longer a thing. This mostly affects solo skywars.
  • Removed no kits and abilities mode.
  • No more hidden/difficult to access chests on starter islands.
  • Added chest refills to solo and team mode. Timer on the scoreboard shows when chests are being refilled which is different for each map.
  • Chest refills will give more enderpearls to avoid long games.
  • New solo and team maps.
  • New projectile options (No projectiles - chests do not have projectiles and projectile kits are not usable, Normal projectiles - normal mode, Soft blocks - same loot, but snowballs, eggs and arrows break blocks on contact).
  • Balanced all kits based on community feedback.
  • Added kill assists in team SkyWars. Including hotbar message showing how much of the total damage you did to the enemy and when there’s a kill with assists you can see in the chat how many people assisted with the kill and hovering over
  • Assist message shows how much damage each person did in percentages. Kill assists will give you 1 point if damage is less than 50%, 2 if it’s more than 50% while getting a kill gives you 3.
  • Added tab kill counter next to names.
  • Added current game statistics which show after you die or game ends. (What place you got, How long you survived, Kills, Assists and Bow accuracy (percentage of arrows that hit an enemy).
  • Added auto respawn, you no longer have to click respawn once you die
  • Added nice title message, start counters.
  • Made knockback and punch enchantments more valuable by limiting enchant levels to I and require higher exp level enchantment. You can now get knockback with enchantments above level 15 and punch with enchantments above level 20.
  • Dying in a team game will now still give you a win if your team wins.
[/QUOTE]
 
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