Hello everyone, I miss bingo a lot, so... yeah,
If you don't know what Bingo is, then you can read more about it here: https://www.cubecraft.net/threads/new-game-bingo.203363/
Let's start with the first reason.
Every week there are still people asking where bingo is
A different player base, the one that liked bingo, will possibly return to CubeCraft.
-
Bingo is all about learning crafting recipes, so you're improving your crafting memory while playing
-
It's no PVP game, so it's different from most games
-
The solo mode only required 8 people to start which isn't much at all.
-
There was a lot of randomization, making the game basically unique every time
-
Hacking is barely possible, you could Xray but there are plenty of plugins that easily beat that, but there will be parties
Problems: Bingo got a lot of bugs before it got removed in The Big Change. I think it's worth the Dev time because a different player base will most likely return
there is no real "getting better" at the game, so you won't have extreme tryhards.
Special thanks to @SanSpookie for helping me with these ideas.
Please tell me what you guys think about these ideas, feedback is appreciated
If you don't know what Bingo is, then you can read more about it here: https://www.cubecraft.net/threads/new-game-bingo.203363/
Let's start with the first reason.
Every week there are still people asking where bingo is
A different player base, the one that liked bingo, will possibly return to CubeCraft.
-
Bingo is all about learning crafting recipes, so you're improving your crafting memory while playing
-
It's no PVP game, so it's different from most games
-
The solo mode only required 8 people to start which isn't much at all.
-
There was a lot of randomization, making the game basically unique every time
-
Hacking is barely possible, you could Xray but there are plenty of plugins that easily beat that, but there will be parties
Problems: Bingo got a lot of bugs before it got removed in The Big Change. I think it's worth the Dev time because a different player base will most likely return
there is no real "getting better" at the game, so you won't have extreme tryhards.
Special thanks to @SanSpookie for helping me with these ideas.
Please tell me what you guys think about these ideas, feedback is appreciated