Um.. Sentinel isn't bad. It actually works. If you didn't see it, it doesn't mean it doesn't work. When Staff say you don't have enough evidence, it means you don't. Plain and simple.
Awesome ideas! However some kits seem too overpowered. An example would be the x2 mode, x2 TNT would be far too 'op'. Also, in some game modes you'd die pretty easily.
I have played lucky islands a lot of times, however these seems to be a lack of variation in the wands. Sure there are lots of wands already, however, it gets boring having the same wands over and over again. I thought of some potential wand types:
1. Slowness wand (Point at a player, right...
No, I disagree with this suggestion. As multiple people have said above, not everyone is able to speak english. Non-english speakers will have to communicate with each other via pm, which is not fair on them.
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