Okay so this suggestion started from @DeedsDaDog because of 1 certain achievement which annoyed us both that it had a certain reward so we decided we'd make a suggestion about it, later @ElPtricko joined in so we all made an towe defence suggestion all together so enjoy
New Achievements
New Achievements
- Monster Mash - Send 1 of all the mobs except for the zombie & Spiders (Spiers are assuming the mob that we've suggested is added) in the same wave (400 exp, 50 points, 1 cubelet)
- Slaying the Beast - Get the finishing hit on a giant with your sword (2 cubelets, 250 exp)
- Local Brewery - Use 1 of every potion in the game (10 points, 100 exp)
- Riches - Upgrade your gold generator to max level (500 exp, 50 points, 1 cubelet)
- Coin Collector - Get 25000 coins (2500 exp, 250 points)
- Cold Touch - Click 1 of the buttons on a level 3 ice tower (25 exp)
- Leeching on 3 - Upgrade a Leech tower to max level (75 exp, 15 points)
- Hunting Season - Shoot an animal from the Sorcerer tower with a bow (200 exp)
- Ablaze - This achievement currently gives you less than Educated and that is a problem in our eyes, so I believe it should be 500 exp, 30 points
- Giant Troll - This 1 is so much and costs 72000 gold to do, let's just say it isn't easy to do that, the reward should be 1500 exp, 100 points, and 2 Cubelets
- Hailstorm Tower - This Tower summons snowballs above it's enemies which do 10 damage Each and also has a 5% to give some of the mobs it that pass it a snow ball particle effect above their heads for 8 seconds when they are under this effect they will take 2 times as much damage as normal, upon upgrading the likelihood of mobs getting the defect is increased by 10% until (maxes out at level 4) Costs 250 coins to buy, and for the first upgrade costs 150 coins, the second is, 200, final is 300, to actually unlock this tower you need to use 250 points has a 12 block range and a cooldown time of 8 seconds
- Enderman - This mob is interesting since it is immune to a few towers such as the Hailstorm tower, the snow tower, and the mage tower but to the towers it isn't immune to it has a 15% chance of dodging certain towers attacks, the enderman moves 2 or 3 blocks per second, it has 60 health, costs 300 EXP to get, & costs 400 gold to send
- Strength potion AoE - this would be a good positive potion for the game, it would change the area it to red wool and has a red particle effect on the mobs this will last for 7 seconds and when under this effect mobs will do 50% more damage than usual against the castle, this however also increases the damage they will take while under the effect and they will take 15% more damage than usual costs 250 Exp to buy and 600 coins to get this potion effects a 16 block radius
- Animal Potion - this is not an AoE potion but what it does is it will kill any animals within a 12 block radius of where it lands and if an iron golem is within 3 blocks of where it hits, they will die too this potion costs 150 EXP to buy and 400 coins to use
- Gravity potion AoE - so I heard someone tell me about this 1 before but I forget who anyways this will make a certain area all endstone and what it will do is make any flying mobs that go over it fall down to ground mobs, this 1 would cost 250 EXP to buy and 500 coins to get it, this potion effects a 20 block radius and th effect lasts for 30 seconds before the flying mobs can go back up again
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