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Darwin7

Novice Member
Apr 26, 2023
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Hi. :monkeylook:
I’ve been playing with the wiz kit a lot and I noticed that the 2 second cooldown between the splash potions is really annoying. Sometimes you think it’s ready to throw again, but it’s not there’s still like 0.5 seconds left and then you die.

I think it would be way better if the cooldown was like 1 second instead. It wouldn’t make the kit too strong but it would feel smoother and more fun to play. Right now it’s just too slow during fights and all... that small delay always ruins the timing.
Just an idea. but I really think it would make the kit more fun to play.
Thank you for reading.
 

VultureXP

Novice Member
Oct 25, 2025
49
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Hi. :monkeylook:
I’ve been playing with the wiz kit a lot and I noticed that the 2 second cooldown between the splash potions is really annoying. Sometimes you think it’s ready to throw again, but it’s not there’s still like 0.5 seconds left and then you die.

I think it would be way better if the cooldown was like 1 second instead. It wouldn’t make the kit too strong but it would feel smoother and more fun to play. Right now it’s just too slow during fights and all... that small delay always ruins the timing.
Just an idea. but I really think it would make the kit more fun to play.
Thank you for reading.
That would be interesting if it was no cooldown in my opinion. I would like it to have no cooldown or as you mentioned 1 second.
 

Zawuri

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Jul 12, 2024
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Wizard is already overpowered if played well, if potions had no cooldown it would be even worse obviously.
However I do get it, I've also died thinking I was gonna be able to use my harming potion.

I believe there used to be no cooldown so if I'm right then they definitely added it for a reason..
But I'm pretty sure that there is nothing hinting at when the cooldown is over.
So I think that implementing something like how you can see whenever you can re-use your end crystal to become invisible with the stealth kit could be nice and helpful.
(When using the end crystal the slot that your end crystal is in becomes white (I believe) and goes away like how a clock cycles back to the start).
 

notekproo

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Mar 16, 2025
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They should definitely do this, but also buff the damage from the sniper sword as well as remove knockback to balance the kits timings
 

ImDangerous_

Well-Known Member
Aug 9, 2016
14
23
79
Belgium
Wizard is already overpowered if played well, if potions had no cooldown it would be even worse obviously.
However I do get it, I've also died thinking I was gonna be able to use my harming potion.

I believe there used to be no cooldown so if I'm right then they definitely added it for a reason..
But I'm pretty sure that there is nothing hinting at when the cooldown is over.
So I think that implementing something like how you can see whenever you can re-use your end crystal to become invisible with the stealth kit could be nice and helpful.
(When using the end crystal the slot that your end crystal is in becomes white (I believe) and goes away like how a clock cycles back to the start).
Agree!
 
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iCoCian

Novice Member
Oct 19, 2025
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Glory
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Hi. :نظرة القرد:
I’ve been playing with the wiz kit a lot and I noticed that the 2 second cooldown between the splash potions is really annoying. Sometimes you think it’s ready to throw again, but it’s not there’s still like 0.5 seconds left and then you die.

I think it would be way better if the cooldown was like 1 second instead. It wouldn’t make the kit too strong but it would feel smoother and more fun to play. Right now it’s just too slow during fights and all... that small delay always ruins the timing.
Just an idea. but I really think it would make the kit more fun to play.
Thank you for reading.
You are amazing :)
 
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