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jessters

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May 24, 2025
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- Add a mechanic where the Stealth kit's invisibility is disabled for the duration of combat tagging

It can be a frustrating situation to fight a Stealth player, and spend effort and health/arrows(archer) on that fight just for them to decide to run away while invisible

Certain times it may be viable to predict where they might run, but that's a very inconsistent counterplay for the average player compared to how consistent and easy going invisible and running away is, and I personally believe running of any kind should be discouraged by healthy kit mechanics
 

MrSpacee

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Jan 9, 2021
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How in your opinion player with stealth kit can kill anyone without invisibility?
 

jessters

Member
May 24, 2025
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How in your opinion player with stealth kit can kill anyone without invisibility?
Invisibility is needed at the start of a fight, not while you're 4hp and running away after things didn't go the way you wanted if you messed up your combo
 
  • Disagree
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level 96 on the 26th! this was definitely my most stressful level because I only got about 2 wins a day and then my wi-fi wasn't working. still got it though! 4 more levels to go! ......hoo boy
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dvotii wrote on SlinkyGnu05604's profile.
wow, how are you such a high level!?
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Thanks for the follow! <3
jessters wrote on Fesa's profile.
Hi fesa so you just recently rejected one of my bug reports that Stiff/Tim the manager has told me to post here for better tracking; It was the one about projectile aiming direction using the spot of the previous tick.
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