N
Nikboo
Guest
Here are a couple of suggestions I would like to see added to creative :). Tell me what you think of each of them.
1) Being able to choose what game mode players are whilst they are on your plot. Creative / Adventure.
I think this would be cool especially for parkour because I see lots of players making parkour maps on their plot and I believe the island owners should have the choice over whether the players are allowed to cheat on the parkour or not (using fly). Adventure mode would stop people from just flying over certain parkour jumps which defeats the object of the map.
2) Players allowed to throw things in hoppers when the plot is public and player interactivity is on.
People could use hoppers to ask players to make suggestions on books as to what to add to your plot and hoppers can be used to collect these suggestions. That's the main reason I would like this added.
When my plot is public, players aren't able to drop books in the hopper even though I switched player interactivity on.
3) A command that teleports a player to a certain plot's spawn point.
I know that you can do /creative tp [name] but that only teleports yourself to the player but not the player's spawn point of the map. This would be useful for adventure maps on plots to be able to teleport to a player's spawnpoint directly instead of doing /creative tp Nikoshka and then doing /spawn.
Something like:
/creative visit [name]
4) Checkpoints
5) Teleport function
A teleporter which you could go in and you'd be able to teleport to another place in your plot or to another plot which is owned by yourself.
1) Being able to choose what game mode players are whilst they are on your plot. Creative / Adventure.
I think this would be cool especially for parkour because I see lots of players making parkour maps on their plot and I believe the island owners should have the choice over whether the players are allowed to cheat on the parkour or not (using fly). Adventure mode would stop people from just flying over certain parkour jumps which defeats the object of the map.
2) Players allowed to throw things in hoppers when the plot is public and player interactivity is on.
People could use hoppers to ask players to make suggestions on books as to what to add to your plot and hoppers can be used to collect these suggestions. That's the main reason I would like this added.
When my plot is public, players aren't able to drop books in the hopper even though I switched player interactivity on.
3) A command that teleports a player to a certain plot's spawn point.
I know that you can do /creative tp [name] but that only teleports yourself to the player but not the player's spawn point of the map. This would be useful for adventure maps on plots to be able to teleport to a player's spawnpoint directly instead of doing /creative tp Nikoshka and then doing /spawn.
Something like:
/creative visit [name]
4) Checkpoints
QuackoNumerUno said:Although, we would need to add a checkpoint plugin and a kill plugin so that when they fail they go back to the last checkpoint.
5) Teleport function
A teleporter which you could go in and you'd be able to teleport to another place in your plot or to another plot which is owned by yourself.
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