I have made a thread about some changes I think should be made to Sg kits before but I have some new ideas:
Archer: Give this kit more arrows for crying out loud :P
Brewing Accident: strength, mining fatigue, haste, and nausea would be good additions to this kit (before saying strength is op weakness is currently is in the kit which has a greater effect than strength)
Demolitionist: increased explosion radius would be cool for this kit.
@awesomebutter234 suggested a shield be added or special armor. I think blast protection armor would be good for this kit
Enchanter: Give this Miranda enchanting table and the ability to gain 1 level upon a kill.
Fisherman: Increase priority for armor/hotbar items as most of the stuff you steal is useless.
Ninja: Give this kit speed 2 upon being hit instead of invisibility as it is mostly useless as of now.
Peeta Bread: I still think this kit should get 6 bread at least
Pyro: A lava bucket would be cool to have as a starting item
Tracker: Give this kit a special pair of leather boots with +movement speed and make the tracking compass a chest item as well.
Vampire: 1. Give nighttime buffs such as speed or night vision
2. Restore instant healing - hear me out on this cannibal almost instantly heals upon a kill and gets full hunger so vampire might be at least some competition for cannibal if it had completely instant healing without hunger regen. (Also vampire is pretty expensive)
Archer: Give this kit more arrows for crying out loud :P
Brewing Accident: strength, mining fatigue, haste, and nausea would be good additions to this kit (before saying strength is op weakness is currently is in the kit which has a greater effect than strength)
Demolitionist: increased explosion radius would be cool for this kit.
@awesomebutter234 suggested a shield be added or special armor. I think blast protection armor would be good for this kit
Enchanter: Give this Miranda enchanting table and the ability to gain 1 level upon a kill.
Fisherman: Increase priority for armor/hotbar items as most of the stuff you steal is useless.
Ninja: Give this kit speed 2 upon being hit instead of invisibility as it is mostly useless as of now.
Peeta Bread: I still think this kit should get 6 bread at least
Pyro: A lava bucket would be cool to have as a starting item
Tracker: Give this kit a special pair of leather boots with +movement speed and make the tracking compass a chest item as well.
Vampire: 1. Give nighttime buffs such as speed or night vision
2. Restore instant healing - hear me out on this cannibal almost instantly heals upon a kill and gets full hunger so vampire might be at least some competition for cannibal if it had completely instant healing without hunger regen. (Also vampire is pretty expensive)
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