Hey CubeCrafters! Hope you've been having a good week so far
After some talking amongst the product team, we've recognised an issue that you may be aware of regarding the modification "Damage Indicators". In case you didn't know, damage indicators allows you to see your opponents & teammates health clientside. This is only seen by you, and not other players.
The problem is that this is only clientside, so you are only able to see the players health. This helps you when you're wanting to play offensively, where you can attack when a player is low, but also defensively, where you can retreat when you're clearly going to lose a fight. This is unfair for players who are playing the game with no PvP modifications like LabyMod.
We need some solutions, and we think we've come up with a few, but before moving ahead with development...
After some talking amongst the product team, we've recognised an issue that you may be aware of regarding the modification "Damage Indicators". In case you didn't know, damage indicators allows you to see your opponents & teammates health clientside. This is only seen by you, and not other players.
So, what's the problem?
The problem is that this is only clientside, so you are only able to see the players health. This helps you when you're wanting to play offensively, where you can attack when a player is low, but also defensively, where you can retreat when you're clearly going to lose a fight. This is unfair for players who are playing the game with no PvP modifications like LabyMod.
We need some solutions, and we think we've come up with a few, but before moving ahead with development...