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_AmazingWays_

Well-Known Member
Jul 11, 2016
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Hey guys, I have a suggestion for Wing Rush (arcade)
I'm sure other people who play Wing Rush will agree with this.

So if you play Wing Rush you must reach checkpoints. A checkpoint consist of 2 beacons. But if you don't fly between those beacons you missed the checkpoint and you must go back or crash so you get back to your last checkpoint. You lose about 10-15 seconds if you missed a checkpoint. For the people who don't know what I'm talking about: http://imgur.com/a/8s6zN if you don't fly between those beacons you miss the checkpoint. My suggestion is to make the checkpoints so that you can't miss them.

There are 2 options (or maybe more but these are the only ones I can think of)
1. Place blocks next to the beacons so you there is no possibility to miss the checkpoint. Before people are going to say: ''But if they do this you'll crash instead of missing the checkpoint'' that is true but a crash takes less time than a missed checkpoint
2. Place the beacons further apart so you can hardly miss them.


Thanks for reading this suggestion, please let me know what you think about this idea. :p
 
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Pillow

Well-Known Member
Sep 25, 2016
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I think that this idea could go either ways, it would hurt to add this addition to the game, but wingrush is also pretty good as it is right now.
 

Anthousa

Member
Apr 28, 2017
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I know what you mean, But it's strange. I don't Always fly between the beacons and ive never had any problems with it. But I know people who have that.
 

StopWalking

Forum Expert
May 10, 2016
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I always have the same problem when I play Wing Rush. I agree +1

MY 400TH POST :D
 

Soeshi

Forum Veteran
Mar 28, 2016
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The most annoying thing in Wing Rush is missing the check points, so I agree.
I think point 2 would be the best way.
Beacons are easily to spot and blocks between them would me more difficult to change.
 
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