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Unkillable mobs bug?

Discussion in 'Tower Defence' started by Blazeman1337, Apr 14, 2016.

  1. Blazeman1337

    Blazeman1337 Member

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    So, my friend and I were playing tower defense. And a ton of creepers were at our base, so our team decided to push them off, at first. This sounded like a great idea! But; we were still losing castle health! So I thought: "Oh god no, are the creepers attacking from the void?" No, that wasn't it, the creepers were reeaally buggy, they were moving the wrong direction, INTO A WALL! so they were attacking our castle from inside a wall! I have a screen of the creeper inside a wall, we couldn't hit it, towers weren't targeting it, it was horrible! We ended up losing by those glitchy creepers! Please fix this! It's a game breaking glitch!
     

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  2. BalthierTSK_daForumSeeker

    BalthierTSK_daForumSeeker Member

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    :v Why did you push them to the void anyway, that it self is an exploit of glitches...
    --"Please do not exploit glitches for you or your team's advantage
     
  3. Minecart696

    Minecart696 Member

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    Although I do agree that you should not report something because of a glitch exploit, we still need to fix the glitch as it is game-breaking and can cause unintentional bug exploit which leads to unintentionally losing the game.
     
  4. Dr. Snakers

    Dr. Snakers Member

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    This happened to us but we didn't try to push them in the void
     
  5. thrainn numason

    thrainn numason Member

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    these kinda glitches are common in towers defense.
    Hillside - mobs can get pushed out and still attack the castle and also be out of range of any tower (Kinda rare)
    The Forrest map (cant quite remember the name) - giants and possibly other mobs could also be pushed off to the side and even be pushed into the tree at the castle, making it impossible to hit them. Also mobs take fire damage on some part of the map, without a mage tower even beeing placed (this could possibly be the guard towers glitching through the map hitting them) ??
    Teaguns - All walking mobs can be pushed into the void easily, avoiding all castle damage apart from the initial damage when they reach it. also if you got blazes at your castle, these can glitch out of the map so you cant even reach it.
    Goldrush - same as the other ones. mobs seem to "wander" off if you push them.

    But point beeing, these bugs are well known to the regular TD players, I suggest you learn to play with them until they are fixed and not try to bug exploit by pushing them away.
    Because that will not end well for you as it is right now ;)
     
  6. Minecart696

    Minecart696 Member

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    I suggest removing mobCollision. That'll fix the bug.
     
  7. Blazeman1337

    Blazeman1337 Member

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    I never pushed them, my team did.