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Well the name says it all, a Team QuakeCraft
Forgot this thread existed, but eh thanks for the feedback I guessWell the name says it all, a Team QuakeCraft
It would be the same fast, just that instead a all vs all there would be teams.QuakeCraft is way too fast for this, it wouldn't feel like the same game. I don't like this.
That's the point, knowing that you just have to kill every single person is what makes it extremely fast. Teams would boil down to kill everybody apart from these people for 3 minutes.It would be the same fast, just that instead a all vs all there would be teams.
Teams would just make it better, you can actually kill every player and it would still be fast, just that you wouldn't kill your teammates and you could team with your friends.That's the point, knowing that you just have to kill every single person is what makes it extremely fast. Teams would boil down to kill everybody apart from these people for 3 minutes.
it would still be fast.
Making it friendly fire is a terrible idea, in order to show you why team wouldn't work I want you to try something-you wouldn't kill your teammates and you could team with your friends.
It's not posible right now because if you miss shot they, they're dead. But in 'Team QuakeCraft' you wouldn't be able to shot your teammate. Also, if it works on battlezone it should work on Quakecraft.You need to back this up, because it wouldn't be fast and I explained why.
Making it friendly fire is a terrible idea, in order to show you why team wouldn't work I want you to try something-
Get a friend and try and team in QuakeCraft in Arcade right now.
Both are extraordinarily different games, so no, it wouldn't work on Quake just because it works on Battle Zone.It's not posible right now because if you miss shot they, they're dead. But in 'Team QuakeCraft' you wouldn't be able to shot your teammate. Also, if it works on battlezone it should work on Quakecraft.
Wouldn't it be rather hard to differentiate the enemy and your team mates anyways? The only solution I can think up of is to give them spectral arrows effect, and that's something you complained about in another thread.It's not posible right now because if you miss shot they, they're dead. But in 'Team QuakeCraft' you wouldn't be able to shot your teammate. Also, if it works on battlezone it should work on Quakecraft.
Wouldn't it be rather hard to differentiate the enemy and your team mates anyways? The only solution I can think up of is to give them spectral arrows effect, and that's something you complained about in another thread.
Or just make like team skywars and put their nametag green?... In team skywars there's no spectral effect and it works perfectly, haven't seen someone trying to kill their teammate.Wouldn't it be rather hard to differentiate the enemy and your team mates anyways? The only solution I can think up of is to give them spectral arrows effect, and that's something you complained about in another thread.
They both shooter games, the core gameplay is the same, just that in one you loot chests for kill everyone and win and in the other you get the gun at the start.Both are extraordinarily different games, so no, it wouldn't work on Quake just because it works on Battle Zone.
Or just make like team skywars and put their nametag green?... In team skywars there's no spectral effect and it works perfectly, haven't seen someone trying to kill their teammate.
If the letters are big you perfectly know if its your teammate or an enemie, otherwhise you should go to the oculist to check your eyes if you can't distingue the red of the green.Yes because you'll be able to see nametags across the map in Quakecraft all the time
QuakeCraft:Or just make like team skywars and put their nametag green?... In team skywars there's no spectral effect and it works perfectly, haven't seen someone trying to kill their teammate.
They both shooter games, the core gameplay is the same, just that in one you loot chests for kill everyone and win and in the other you get the gun at the start.
If the letters are big you perfectly know if its your teammate or an enemie, otherwhise you should go to the oculist to check your eyes if you can't distingue the red of the green.
As you use optifine, zoom on them.So I'll have to get rather close to them to be able to see their name tag to identify my team mates?? I don't think it's the issue with my eye sight, but rather the name tags not loading in till I get close enough.
As you use optifine, zoom on them.
I''ll send proof later.Right, what about people who don't use it? Like you...