Minecraft PC IP: play.cubecraft.net
  • We're running an internal migration of all old players' stats to our new highly advanced statistics tracking backend. This means that stat changes will be a bit delayed while we ingest this huge backlog of data. Nothing is being lost, it'll just take a bit longer to show up in the in-game UIs.

Pyups🎄

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Apr 13, 2020
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hey so i was wondering about the partner rank. i don't stream at all but this has entered my mind and can NOT get it out. basically is there is requirements for YouTube and streamers, although only for twitch could you get the partner rank if you use Facebook gaming? if not i think this would be good because as far as i know there are only a hand full of streamers and more streamers means cubecraft reaches a larger audience.
 

Marta

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Team CubeCraft
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Oct 19, 2013
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Hey,

Just to expand a bit on the response from Finixly, as our partner site doesn't directly answer this question-

Typically we cater towards the two primary platforms, YouTube and Twitch as they're well established and there's tools available to check someone's reach to see if they match the requirements.

It becomes a little more difficult when other platforms are in use, however should a large content creator on those other platforms get in touch, we could certainly look into approving them using more manual methods for verification.

We get hundreds of applications to the partner system on a regular basis, so a lot of the choices made are to lower the amount of checking/staff time consumed in checking each application. :)
 

Pyups🎄

Novice Member
Apr 13, 2020
375
234
49
19
a jolly rancher
Hey,

Just to expand a bit on the response from Finixly, as our partner site doesn't directly answer this question-

Typically we cater towards the two primary platforms, YouTube and Twitch as they're well established and there's tools available to check someone's reach to see if they match the requirements.

It becomes a little more difficult when other platforms are in use, however should a large content creator on those other platforms get in touch, we could certainly look into approving them using more manual methods for verification.

We get hundreds of applications to the partner system on a regular basis, so a lot of the choices made are to lower the amount of checking/staff time consumed in checking each application. :)
thanks for the help!
 
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