So about in december the plugin on cubecraft broke for how they handle items stacking. Items on cubecraft used to stack onto the newest item, whereas vanilla stacks onto the oldest. This causes 2 bigg issues. One for Bedwars and one for Skyblock. On Bedwars items from generators behave weirdly, "stacking" as one item each creating many stacks of just one item that dont stack together with others. Seeing that, its causing lag across the gamemode, as this happens on all teams and generators can be upgrades to insane speeds, causing even more of those 1 item stacks to exist.
Now for the skyblock side: the mechanic of stacking onto the newest item is getting used in the 2 best publicly available moneyfarms for skyblock, as they work by having mobs die on a platform consisting of fence/glasspane in a chesspattern or cobblewalls/lanterns in a chesspattern, in which ofc many items get stuck. However stuck items always got pulled down through the gaps but as of now items stacks on top and pile up until the itemcap gets reached and ot lags the game and server. Before the best rates we had were 270 million per hour, now its likely less than 120 million per hour, a devastating decrease. Unfortunately this bug isnt treated as a bug with the excuse of it "being closer to vanilla", but it is obviously harming players cubecraft experience.
Heres even a video of how INSANE this lag gets within less than 4 minutes of using the farm since the stacking broke.
Update on this for everyone thats reading this:
ive just received news that this issue was not created by a cubecraft plugin breaking, but by a change in paper (a software servers can use for various things such as utility, performance improvements and plugin managment) that made a change to vanilla parity. However as this still poses an issue as mentioned above, it is currently being discussed by devs on how to continue from here on.
(18.3.2026)
Thank you all for making this possible, getting enough people here was very helpful in pushing this issue towards devs attention.
Now for the skyblock side: the mechanic of stacking onto the newest item is getting used in the 2 best publicly available moneyfarms for skyblock, as they work by having mobs die on a platform consisting of fence/glasspane in a chesspattern or cobblewalls/lanterns in a chesspattern, in which ofc many items get stuck. However stuck items always got pulled down through the gaps but as of now items stacks on top and pile up until the itemcap gets reached and ot lags the game and server. Before the best rates we had were 270 million per hour, now its likely less than 120 million per hour, a devastating decrease. Unfortunately this bug isnt treated as a bug with the excuse of it "being closer to vanilla", but it is obviously harming players cubecraft experience.
Heres even a video of how INSANE this lag gets within less than 4 minutes of using the farm since the stacking broke.
Update on this for everyone thats reading this:
ive just received news that this issue was not created by a cubecraft plugin breaking, but by a change in paper (a software servers can use for various things such as utility, performance improvements and plugin managment) that made a change to vanilla parity. However as this still poses an issue as mentioned above, it is currently being discussed by devs on how to continue from here on.
(18.3.2026)
Thank you all for making this possible, getting enough people here was very helpful in pushing this issue towards devs attention.
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