I mean, so many people want more features that many people have quit CubeCraft altogether. Why don't we hire more developers to work on the projects? I mean, one developer per project isn't going to help the delay of features. Also, more and more people want features. The demand is growing, and you can't just tell people to be patient if they've been waiting many months for it. If people have been waiting for a long time and you haven't added any features yet, people will, inevitably, get angry and impatient. To be honest, there is no point in telling people features are coming if they will take years to do. CubeCraft has three options: 1. Stick to their minimal amount of developers, and have people waiting for years for features. 2. Hire more developers, and get the jobs done quicker. 3. Just let the server fail. I think I'd choose the 2nd option. Edit: Also, the fact that for CubeCraft to accept your application it is very unlikely makes it so that almost no one is even attempting to get in. The ones that do, unfortunately, almost never get accepted. Not only that, but many have just given up on the idea altogether, which is clearly detrimental for the server. Edit 2: Okay; all of the comments have been about how someone may not be "qualified" to become a developer. Why don't we have "Sub-developer"s, people who do developer like work, but are overseen by an actual developer? I mean, you could have 2 or 3 Sub-developers on each project, and have one Developer per project to oversee the Sub-Developers? I think that the Sub-Developers wouldn't have to have the rules as strict because they would be watched over by a developer. Plus, this would help the Developers not have as much to do. What do you guys think? I've changed the vote to see if you guys think my second edit is viable.