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Jul 2, 2024
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Hey everyone, hope you're all doing well.
I’ve been away from the CubeCraft community for a long time, but I’m finally back — so hi to everyone again!


Unfortunately, the first thing I noticed after returning is that the server has become almost unplayable due to severe lag and CPS (clicks per second) issues.

Here are the main problems:

1. CPS isn’t registering properly
Even when clicking well below the 15 CPS limit, hits aren’t registering consistently.
The CPS randomly spikes or drops, making PvP extremely unfair and completely unpredictable.

2. False kicks for “inappropriate clicking methods”
Today, almost everyone is getting kicked even when using normal clicking methods.
Regular PvP players are being removed from the game despite staying under the CPS limit.
This definitely needs to be checked by the anti-cheat team.


3. Major lag spikes

There are sudden server-side lag spikes that freeze movement, delay hits, and break combos.
It’s affecting every game mode and making PvP almost impossible to enjoy.
Why I’m posting this
This isn’t just a personal issue — many players are experiencing the same problems today.
CubeCraft has always had one of the most fun PvP environments, and it'd be great if the staff could look into this ASAP.
 

vFqsw

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Jul 26, 2025
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Hello!

I am terribly sorry that this has become an issue for the community. The reason why CPS kicks were implemented was to make sure that if someone was using an illegal modification (specifically an autoclicker), they would be kicked from the server and be flagged for using an autoclicker, which is immediately forwarded to the staff team (correct me if im wrong). But, this is just to decrease the use of autoing.

Hope this helped!
 
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Jul 2, 2024
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You are absolutely right but the thing is the cps limitations and registrations were working fine before the 1.21+ updates the inconsistent cps problem is not just in cubecraft but overall in the bedrock edition and the false cps kicks today seems to be a bug because everyone is getting kicked from the server even if they r clicking under the limit of 15 especially windows players
Hello!

I am terribly sorry that this has become an issue for the community. The reason why CPS kicks were implemented was to make sure that if someone was using an illegal modification (specifically an autoclicker), they would be kicked from the server and be flagged for using an autoclicker, which is immediately forwarded to the staff team (correct me if im wrong). But, this is just to decrease the use of autoing.

Hope this helped!
 

GG KING 1234576

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Oct 10, 2024
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Hey everyone, hope you're all doing well.
I’ve been away from the CubeCraft community for a long time, but I’m finally back — so hi to everyone again!


Unfortunately, the first thing I noticed after returning is that the server has become almost unplayable due to severe lag and CPS (clicks per second) issues.

Here are the main problems:

1. CPS isn’t registering properly
Even when clicking well below the 15 CPS limit, hits aren’t registering consistently.
The CPS randomly spikes or drops, making PvP extremely unfair and completely unpredictable.

2. False kicks for “inappropriate clicking methods”
Today, almost everyone is getting kicked even when using normal clicking methods.
Regular PvP players are being removed from the game despite staying under the CPS limit.
This definitely needs to be checked by the anti-cheat team.


3. Major lag spikes

There are sudden server-side lag spikes that freeze movement, delay hits, and break combos.
It’s affecting every game mode and making PvP almost impossible to enjoy.
Why I’m posting this
This isn’t just a personal issue — many players are experiencing the same problems today.
CubeCraft has always had one of the most fun PvP environments, and it'd be great if the staff could look into this ASAP.
Welcome back! 👋


I completely agree with what you’re saying — especially about the CPS and false kicks. It’s really frustrating when you’re playing normally and still getting flagged or kicked for something you didn’t even do.


The CPS inconsistency is probably the worst part. When hits don’t register properly or your clicks feel delayed, it just ruins PvP completely since fights become more about luck than skill.


The lag spikes too… I’ve noticed those as well. Freezing mid-fight or having delayed hits makes it almost impossible to keep a combo or react properly.


This definitely feels like something on the anti-cheat or server side rather than players doing anything wrong. Hopefully the team looks into it soon, because right now it’s affecting the overall experience a lot 😕
 
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Aluzem

Member
Mar 29, 2026
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Hey everyone, hope you're all doing well.
I’ve been away from the CubeCraft community for a long time, but I’m finally back — so hi to everyone again!


Unfortunately, the first thing I noticed after returning is that the server has become almost unplayable due to severe lag and CPS (clicks per second) issues.

Here are the main problems:

1. CPS isn’t registering properly
Even when clicking well below the 15 CPS limit, hits aren’t registering consistently.
The CPS randomly spikes or drops, making PvP extremely unfair and completely unpredictable.

2. False kicks for “inappropriate clicking methods”
Today, almost everyone is getting kicked even when using normal clicking methods.
Regular PvP players are being removed from the game despite staying under the CPS limit.
This definitely needs to be checked by the anti-cheat team.


3. Major lag spikes

There are sudden server-side lag spikes that freeze movement, delay hits, and break combos.
It’s affecting every game mode and making PvP almost impossible to enjoy.
Why I’m posting this
This isn’t just a personal issue — many players are experiencing the same problems today.
CubeCraft has always had one of the most fun PvP environments, and it'd be great if the staff could look into this ASAP.
I agree! Limiting players' potentials who particularly enjoy playing CubeCraft for its PvP is a very bad idea, and definitely will cause a lot of them to quit. The developers should find better ways to properly detect unfair advantages, as getting kicked at exactly 15 CPS with no other considerations of clicking patterns in mind is honesty absurd and can be very upsetting( I myself have been getting constantly kicked from games just for reaching 15 CPS at some random times. It is fairly annoying and I hope it gets fixed!!
 

CeruleanPrism81

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Sep 19, 2021
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even Java CubeCraft with all its possibilities has anticheat issues, one of the reasons Bedrock CubeCraft still has players is because it’s on the official featured server list, if Java CC died a long time ago, I don't see the point in playing on this server any longer. The only thing that keeps me there is the statistics and the fact that I built a channel on it, also All the good players have left a long time ago, In my community, EggWars Mega, this mode Split into who knows what.
 
Last edited:
Jul 2, 2024
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even Java CubeCraft with all its possibilities has anticheat issues, one of the reasons Bedrock CubeCraft still has players is because it’s on the official featured server list, if Java CC died a long time ago, I don't see the point in playing on this server any longer. The only thing that keeps me there is the statistics and the fact that I built a channel on it, also All the good players have left a long time ago, In my community, EggWars Mega, this mode Split into who knows what.
Exactly I my self was a egg wars main but after my friends started quitting I started playing ffa
 

bloxycrafts

Member
May 17, 2026
2
2
2
23
Hey everyone, hope you're all doing well.
I’ve been away from the CubeCraft community for a long time, but I’m finally back — so hi to everyone again!


Unfortunately, the first thing I noticed after returning is that the server has become almost unplayable due to severe lag and CPS (clicks per second) issues.

Here are the main problems:

1. CPS isn’t registering properly
Even when clicking well below the 15 CPS limit, hits aren’t registering consistently.
The CPS randomly spikes or drops, making PvP extremely unfair and completely unpredictable.

2. False kicks for “inappropriate clicking methods”
Today, almost everyone is getting kicked even when using normal clicking methods.
Regular PvP players are being removed from the game despite staying under the CPS limit.
This definitely needs to be checked by the anti-cheat team.


3. Major lag spikes

There are sudden server-side lag spikes that freeze movement, delay hits, and break combos.
It’s affecting every game mode and making PvP almost impossible to enjoy.
Why I’m posting this
This isn’t just a personal issue — many players are experiencing the same problems today.
CubeCraft has always had one of the most fun PvP environments, and it'd be great if the staff could look into this ASAP.
Absolutely true-- I don't know if anyone else is experiencing this also (Bedrock), but armour & occasionally weapons seem to glitch out. The armour, mainly helmet, pants, and boots dont follow the player. Instead, they are just slapped on like a sticker, so they don't move with the players legs and head.

I've also experienced weapons like swords and bows being below the players feet instead of in their hands, making it difficult for me to see what sword they have equipped.. Or when they are about to launch me off a bridge with an arrow. Which is extremely unfortunate. My friends and teammates have also noticed these issues as mentioned, but i was wondering if this is a known thing and when, or IF this will/could be fixed.

have a wonderful day or night :)
 
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