Minecraft PC IP: play.cubecraft.net

Is the development of a sentinel-team a good idea?

  • Yes

  • No

  • Maybe


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EntityLqwered

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Nov 24, 2019
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I just ran into another hacker in FFA. And again he is still not banned after + - 30 min. despite several reports for reach, fly, kill-aura, etc.

To ensure that cheaters get banned faster, I suggest setting up a sentinel-team (such as the translator team) of trusted players who - when online - can view reports and ban hackers when sentinel is not effective.

Obviously, I understand that there are drawbacks to the idea (such as abuse), but if the team would be limited to, for example, 50 active members over the age of 16 I think this is a good idea to help protect Cubecraft from cheaters.

If you think this would be a good concept, I would like to participate in its development.
 

99th_DutchScary

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There are moderators, who have to ban cheaters. Sometimes they are busy with other things and there are not enough moderators to look at all reports. I think that it will work better if they upgrade sentinel (they searching for a developer) and they could get a bigger moderator team, which they are already working on. So I think that it is matter of time before cubecraft will be able to instantly ban hackers.
 

Fesa

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I don't think this is needed, mods (and Helper, but I'm not sure if they do) already do this. Yes it might be a longer waiting time, but at moment the staff team is (rapidly) growing and when they find an anti-cheat developer. This problem will be minimized! So I'll be voting no
 

99th_DutchScary

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I don't think this is needed, mods (and Helper, but I'm not sure if they do) already do this. Yes it might be a longer waiting time, but at moment the staff team is (rapidly) growing and when they find an anti-cheat developer. This problem will be minimized! So I'll be voting no
As far as I know, helpers don't handle reports. Because they have to record hackers themselves. You can see what who does in the staff team at this thread: https://www.cubecraft.net/threads/staff-ranks-description.225878/
 

Keanu

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Younisco

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Hi, thanks for the suggestion!

We currently have a rigorous helper recruitment and mentoring program where our moderators are able to ban any rule-breakers with confidence and efficiency. Implementing a new system for banning players is almost pointless as it is a moderator's responsibility and as our staff team increases in size to reach our goal of 100 community staff by the end of the year, we'll be able to attend /report's more often. As a result, we will not be considering this for the future.

If you do have any more suggestions, feel free to make another thread!

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