Minecraft PC IP: play.cubecraft.net
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Banwave

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Mar 12, 2020
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Of course, I don't know what exactly the Cubecraft-Structure is, but I'd like to learn and maybe help.
So assuming you have a Github/Gitlab Project could you make it accessible (at least viewable) for people that might like to help. I sure there are people willing to contribute however lacking the time/willingness to do so full time.
I am well aware that some people might want to use this access for abuse of any kind. Therefore, I would recommend first testing this with non-essential subsystems.
 

Technosword

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Apr 21, 2020
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Hi, our server is very complex and we have a constantly expanding development team. Making Cubecraft open source would be too difficult, and would most likely just result in trolling. Sorry, but I’m voting no
 
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Am4er

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Dec 6, 2018
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Can you add polls or ask Moderator to add one?
 

funkemunky

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Aug 11, 2018
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Of course, I don't know what exactly the Cubecraft-Structure is, but I'd like to learn and maybe help.
So assuming you have a Github/Gitlab Project could you make it accessible (at least viewable) for people that might like to help. I sure there are people willing to contribute however lacking the time/willingness to do so full time.
I am well aware that some people might want to use this access for abuse of any kind. Therefore, I would recommend first testing this with non-essential subsystems.

I really like the idea since it's very cool, but it would never happen. Our contracts as developers are currently written where work we submit is held in ownership by CubeCraft. This makes sense because, well, they paid us for it. Open sourcing CubeCraft not only wouldn't make financial sense, but it isn't even guaranteed we'd have people making competent or consistent additions. If you like to help fix bugs and make improvements, you can apply for a position at https://jobs.cubecraft.net since we're hiring! We'd love to have you!

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Been holding up alright, I wish the same for you all :heart:
An example of the server problem I was talking about. You can see the ping mismatch between my client and what the server says. If I was actually lagging, the ping number on my client would be much higher. The ping spike happened after playing a few matches in the server, which makes it impossible to have a long session without lagging or having to relog.
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Eli
Do you have doubts about your Map Submission? It's very likely that your question has already been answered! Take a look at these frequently asked questions to learn more about the Map Submission process! https://www.cubecraft.net/threads/map-submission-faq-frequently-asked-questions.415804/
Patsman wrote on stifflered (Tim)'s profile.
Nice to see someone from Ohio on the forums, Congrats and welcome!
Hope all is well!:cubie:
Uhh my first post idk what to post lol
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