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Which Option?

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GeoJosh7

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Feb 25, 2021
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Hello!

In the Recent Sky Wars Update, You occasionally don't get a kill if you hit someone in the void with an egg, snowball, bow or sometimes sword. At first, I thought it was a bug.
It turns out it's because of this - Void deaths give credits to the last player to attack unless health has been regenerated - Bedrock & Java (Number 3 in Changelog)

My Suggestion: Get rid of this. Instead, Either
1. Revert the Change to what it was previously
2. Make a 5-second timer for the last person to hit them, if they fall in the void within this time, the person that hits them last gets the kill.
 
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Amazinq

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Jul 12, 2021
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I fully agree with you.
This is something that was previously fine, I don't like it and I didn't see the need to change it.
I hope they fix it 🙁
 
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madazad

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Jan 17, 2022
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I think it’s a potentially good idea but I don’t agree with it in regard with if the health regenerates it’s not a player kill, as someone who likes stats and speedrunning, I’ve almost stopped using snowballs and eggs all together as I don’t get a kill credit from knocking them off with projectiles anymore.
 
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DarkStray

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Sep 17, 2019
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Thanks for the suggestion.

This is more of a bug than anything else. We'll look into fixing this - keep an eye out in #changelog on our Discord with when we fix this.

- Marked as planned
My favorite part is how adding a new kit breaks kill credit.
You know, something that has nothing to do with the void whatsover, not like adding a dog for kill credit should change anything either, Lucky Islands already shows kill credit for mobs

Great Update 👍
 
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