Minecraft PC IP: play.cubecraft.net

Younisco

Forum Professional
May 13, 2014
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Do you even conduct market research before releasing something like this?
With the countless, countless, COUNTLESS requests for Money Walls to come back, this seemed very fitting as EggWars and Money Walls have the same general objective/s. I also understand that market research before releasing a game may be necessary, however it is a lot harder than you think - there will always be split opinions about something, and not everyone will agree with what management will do. As a result, it's the risk taken by management which was to release this gamemode.
I, personally, have no issues with the idea of Experimental Eggwars. Logistically, it seems like an awesome way to come up with some cool, gimmick-y gamemodes with drastic changes without disrupting the regular Eggwars that people know and love, whilst receiving feedback from the community.

Generally speaking, my opinion on the concept of Experimental EggWars is that it should be scrapped. Fix the standard game that brought you the success that Cube later killed of course (20k → 2k), rather than experimenting by adding another egg or just removing the void. Are you kidding me? Who’s idea was this?? Next thing we know, there’ll be no islands!? After that, they’ll just remove the egg or who knows, add 4 eggs? What is wrong with you guys?
The loss in players came due to the transition between 1.8 to 1.9 - nothing to do with ruining the premise of Eggwars.
Experimental Eggwars gamemodes do get tested within the team, and issues do get brought up then and refined.
Unnecessarily pointless gamemodes, like your aforementioned "No islands", "No eggs" and "4 eggs" Experimental Eggwars will most likely not be added - we have honest staff members in the team who will say the truth about if a gamemode is stupid. Hiding behind a mask will not improve the state of the server.

Now, you’ve gotten rid of the void. Dumb. But you’ve done it anyway. And there’s water on one map, and lava on the other. And the maps have so much space to run, and nowhere to hide. There’s just land everywhere. You take a left, you take a right, you can run circles around the entire map endlessly.
I mean, you can do that if you want. You'll eventually have to stop, eat, and armour will break if you're continually getting hit. It's just an endeavour to waste time, in my opinion, which doesn't really benefit you at all.

There is very little indication of where the centre is on both the maps
My guess would be the centre of the map is in the centre. ¯\_(ツ)_/¯

Yes, water. What the hell? Fighting in water is the worst PvP experience any human can go through. To combine it with Cubelag and people who don’t want to fight yet play a PvP based game and keep on running, water is absolutely hell. You just cannot PvP in water. Period. You cannot get criticals, and you cannot even get combos as people get knocked back and then swimming to them takes a while. One would think that you’d at least put depth strider on the boots but no. CubeCraft wants to continue ruining the experience for their 10% remaining playerbase.
Or, you can buy blocks, place a block on the water, jump, and attack the person who is running away. Or buy a bow. Break their armour, then they're dead. Or a couple of hits, they'll die anyways. Or you can let them run in the water, get better weapons/armour and kill them that way as you'll have an outright advantage on them.

The idea of adding depth strider to boots, though, isn't a bad idea. I'll forward that on to see what people think of it. :D
The only players who have responded positively, were tryhards that only see the game as an XP-Farm, and go for leaderboards, which I think is quite an evident thing.
They still enjoy the gamemode..

In conclusion, this gamemode is not getting in the way of the original Eggwars -- it's another subsection to the gamemode which we can gather feedback from the community (see the Feedback rating system at the end of games) and make amends to it. Double Egg Eggwars was a gamemode which was added and tweaked via. feedback, so this can just be the same.

Your suggestions are really important though! If you think this gamemode should counter the problem of running away endlessly then suggest it! How could it be done? What would work? Why would it work?
If you think it should be a completely different gamemode, then suggest it! What should it be called? What features should it have? Why should it be implemented? Why shouldn't it belong in Eggwars?

Thanks for the thread though. It did bring up some issues with the gamemode that hopefully will be fixed. :]
 

Alissa Smith

Member
Sep 8, 2018
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People have been asking for updates to leaderboards, duels, or achievements for years but instead we get this joke of a gamemode.
All you have to do in Mario is run in the water and if you need new gear you can just run back to a base and buy gapples, blocks and gear easily and then go run in the water again. I lasted 47 minutes in 1.8 by just running and shopping, but in 1.9 I lasted over 1 hour 20 minutes (the team left because they got mad so I won the game).
Someone should try to beat my records
 

Deeds

Forum Veteran
Oct 2, 2016
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Cube wouldn't copy anything.
50C79767-2950-4E34-9BB4-A54D1931FCA1.gif



For the thread itself:
Not really a valid argument to critisize this critcism. Well written thread.
 

Shodzen

Novice Member
May 28, 2017
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Note: You can see this as a rant thread, constructive criticism or whatever. I think it is a bit ranty but I have described my points in detail which is constructive criticism, because I do truly feel that No Void EggWars is one of the worst concepts ever thought of.

Okay, so I played the new Experimental EggWars without the void. Here’s my honest opinion on it. I’ve discussed it with some friends as well. In my view, it’s the worst idea I’ve ever seen. It’s absolutely horrible.


Can someone please tell me who’s idea was it?


Who was in charge of making this decision?


Why the hell did you go through with it?


Do you even conduct market research before releasing something like this?


Generally speaking, my opinion on the concept of Experimental EggWars is that it should be scrapped. Fix the standard game that brought you the success that Cube later killed of course (20k → 2k), rather than experimenting by adding another egg or just removing the void. Are you kidding me? Who’s idea was this?? Next thing we know, there’ll be no islands!? After that, they’ll just remove the egg or who knows, add 4 eggs? What is wrong with you guys?


There are so many problems with this game. It is absolutely annoying and stupid to play. I would rather play Blockband than No Void EggWars.


Now, you’ve gotten rid of the void. Dumb. But you’ve done it anyway. And there’s water on one map, and lava on the other. And the maps have so much space to run, and nowhere to hide. There’s just land everywhere. You take a left, you take a right, you can run circles around the entire map endlessly.




With enough blocks, I can keep doing this endlessly. Not to mention, fighting in water is the most annoying PvP situation in Minecraft.

And when it comes to the middle, there is just too much area to run. Players can run forever, and ever, and ever, because the entire map is just one big island now isn’t it? There are some obstacles for sure, water, lava but that’s about it. And if you do what I just did there with a bit more skill, you can easily keep running forever and the opponent will endlessly have to chase you. I’ve played 6 games of this nonsense and in every single of them, there has been a runner who I’ve had to chase for at least 3-4 minutes before I could finally reach them, start attacking, only for them to run away again and the process repeats itself until one of us runs out of food.


What’s more, the fact that you’ve decided to just eliminate the void makes this game almost no different than FFA. Yeah, there are differences, but it’s basically FFA and sometimes your opponent has much better armour than you. They can run anywhere, and a fight is basically won by the person who either has more patience to run after each other or the person who has more golden apples. It’s crap. It’s literal crap. The entire gameplay is ruined by removing the void.


Not the mention, the maps are really horrible. I’ve not seen such poor quality maps on CubeCraft ever before. There is very little indication of where the centre is on both the maps, the layout sucks, and of course as mentioned, players can run circles so easily, and on that sorry excuse for a map called Mario, you can block place on water and completely avoid fighting. This is a goddamn PvP game yet this gamemode has completely encouraged people to run and make the game experience ever more annoying than ever. So this is what PvP is? This is what EggWars is? Just endless running, no proper PvP. The standard EggWars maps themselves have little to no room/poor terrain to PvP on, but that’s a topic for a different thread, and these maps completely discourage PvP, and allow people to run endlessly anywhere they like. The void is replaced by land, and of course, some water and lava.


Yes, water. What the hell? Fighting in water is the worst PvP experience any human can go through. To combine it with Cubelag and people who don’t want to fight yet play a PvP based game and keep on running, water is absolutely hell. You just cannot PvP in water. Period. You cannot get criticals, and you cannot even get combos as people get knocked back and then swimming to them takes a while. One would think that you’d at least put depth strider on the boots but no. CubeCraft wants to continue ruining the experience for their 10% remaining playerbase.



Thanks to @HackersDontWin for sharing the video.

This clearly displays how annoying water fights can be. Just watch the first minute or two, and you’ll realise how drastically the gameplay is different from standard EggWars, and it’s different...not in a good way.


Most generators are of fairly high level. And giving such easy access to islands, of course has eliminated camping. Good? Yes, I like that you’ve done that, but it’s not good enough. Players can get geared faster than you can kill them. It’s literally super easy to get geared. The entire concept of mid rushing and rushing to other islands is gone. In other words, you’ve basically destroyed the concept of EggWars with removing the void. All the strategies and the gameplay that was, is not visible whatsoever. In every single game I’ve played, each one has lasted easily more than 15 minutes, and in every game, at least two people have managed to acquire diamond armour, which means that it’s so easy for those people to get gear who used to camp earlier on their island with a bow, and get full diamond armour. Those people now can just take a stroll over to mid,get diamonds so easily, get diamond armour and then what? They can continuously run around the map and never get caught. FUN RIGHT?


I also noticed something quite minor. It could be a bug, but I cannot fathom why lava does not do damage to armour. Anyway you’ve made it so bloody easy for people to run and avoid taking damage, now you’re making them invincible? Lava does 0 damage to armour? Ridiculous…


An enormous downside that I think pretty much everyone can agree on, is that there is no way of slowing players down, except for water. Which can be evaded.


Renaming this concept and adding it to Cube, but be visually different, can possibly be a thing.

But because it is too similar too FFA, it is not logical that it will exist at all.

I personally don’t enjoy it, nor do my friends. And other people that I have asked their opinions on.

The only players who have responded positively, were tryhards that only see the game as an XP-Farm, and go for leaderboards, which I think is quite an evident thing.

The only real positive I've seen from this is that there's a new waiting lobby which is cooler than the existing one.

To conclude, adding more eggs or removing the void isn’t going to fix the pre-existing problems and vivid flaws in Cubecraft - especially in EggWars - and it certainly isn’t going to keep your players around or get you new ones. I think you should be focusing on things that are more important, and fix the game that you originally made and make that better, don’t just get rid of the void for god’s sake.

Thanks to @Chum Chum for his opinions and help on the thread too.

@larswijn @DidntKnowThat @iConfueZ @Orangeric88

This is a experimental gamemode, like the 2 eggs experimental mode. It will disappear soon and be replaced with another experimental mode. Anyways, remember u can still play the classic eggwars and it will never disappear.

I like the no void mode because it avoids getting killed by pingers, it all depends more on your skills and not on other people internet. But I still think it looks weird as we have been played with void for so long. So don't worry about this gamemode as it will disappear soon.

I still think Money Walls was a great gamemode and it should be back. It would be really good if they brought it back and stopped adding new experimental eggwars gamemodes.
 

Priley

Forum Professional
Jul 6, 2015
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I personally like this new Eggwars mode, it's obviously still an Experimental mode so don't worry; it's not permanent

Though, I do understand lots of arguments here such as the fact it's very hard to take "tryhard" teams on your own as you cannot split them that easily, perhaps this is just part of the game. It gives new vibes to Eggwars and you have to come up with new tactics and strategies :)
 

SenatorKarma

Well-Known Member
Apr 21, 2018
448
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People have been asking for updates to leaderboards, duels, or achievements for years but instead we get this joke of a gamemode.
All you have to do in Mario is run in the water and if you need new gear you can just run back to a base and buy gapples, blocks and gear easily and then go run in the water again. I lasted 47 minutes in 1.8 by just running and shopping, but in 1.9 I lasted over 1 hour 20 minutes (the team left because they got mad so I won the game).
Someone should try to beat my records
I tried and I lasted 1 hour and 53 mins before the other team left. This game mode is so bad tbh idk why cube added it. It’s a mockery of pvp. Running away is all you get in this.
 

LeCastel

Dedicated Member
Aug 23, 2016
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In conclusion, this game sucks

Really, I wish I could make a valid counterpoint, but the fact is: I can't.

Honestly, no clue how they thought this was a good thing to add. Eggwars barely has players anyway. I'm already waiting minutes in lobbies for 8 players, so why add yet another mode to it.

What's next? Eggwars with a ceiling? Or will there be walls that come falling down after 5 minutes?
 

LonelyNartyta

Well-Known Member
Apr 10, 2017
319
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Catalonia
I really hate this game, I mean, they know Cubecraft is dying and they are trying to add "new games", when they should fix bugs in other modalities. Maybe, they should try to fix first of all Sentinel, yeah, now people will say "Sentinel ban a lot of people bla bla", but all of us know that everyday is banning ALSO innocent people, like one of my friends. He was playing in the server with more or less 300 ms, and then... banned. Yes, permanent ban, because all of us know that mexican people have that ping (+250) and Sentinel detect sometimes their lag like a hax. Pls, first of all fix the server and then you can try to add new games.
 

Ronzo

Dedicated Member
Aug 26, 2016
316
739
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I really hate this game, I mean, they know Cubecraft is dying and they are trying to add "new games", when they should fix bugs in other modalities. Maybe, they should try to fix first of all Sentinel, yeah, now people will say "Sentinel ban a lot of people bla bla", but all of us know that everyday is banning ALSO innocent people, like one of my friends. He was playing in the server with more or less 300 ms, and then... banned. Yes, permanent ban, because all of us know that mexican people have that ping (+250) and Sentinel detect sometimes their lag like a hax. Pls, first of all fix the server and then you can try to add new games.
Very true.. I get 30 ping and got banned
 

LeCastel

Dedicated Member
Aug 23, 2016
786
869
168
The Shattered Plains
I really hate this game, I mean, they know Cubecraft is dying and they are trying to add "new games", when they should fix bugs in other modalities. Maybe, they should try to fix first of all Sentinel, yeah, now people will say "Sentinel ban a lot of people bla bla", but all of us know that everyday is banning ALSO innocent people, like one of my friends. He was playing in the server with more or less 300 ms, and then... banned. Yes, permanent ban, because all of us know that mexican people have that ping (+250) and Sentinel detect sometimes their lag like a hax. Pls, first of all fix the server and then you can try to add new games.

Personally haven't had any experience with falsely being banned by Sentinel, but I've seen people complain about it on the forums. So if that is a problem it should be priority number 1 without a doubt.

How does one even proof there were no hacks involved? You could be punished to the extreme for nothing, while the real hackers are going to town on Cube.
 
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