Ok, so hear me out pls.
PROBLEM:
- Pets are too overpowered in Colony Control!
WHY:
- Dogs (when upgraded) kill a full iron geared player in 2 hits!
They also outrun you probably and take 4/5 critical hits to kill! (I tried bowing but it takes like 15 arrows lmao)
- Skeletons (when upgraded) are also too overpowered, they outrun you and their aimbot is still insane, they also start shooting so early that you don't even see them when getting hit!
(This includes archer towers)
- Max upgraded spiders are also quite overpowered...
HOW TO FIX:
- Decrease max level for spider nests!
- Rollback the buff for archer towers!
- Remove all lvl 3 and 4 speed and damage pet upgrades! (maybe move lvl 2 to the upgraded petstore(lvl 2), being able to get more pets is already very strong and moving lvl 2 will make it worth upgrading and leaves lvl 1 as not-that-bad)
- Make the max pets at the same time 6 for all pets!
- Make spider nests more expensive (55$ for example)
Pls, colony control players VOTE ON THE POLL
PROBLEM:
- Pets are too overpowered in Colony Control!
WHY:
- Dogs (when upgraded) kill a full iron geared player in 2 hits!
They also outrun you probably and take 4/5 critical hits to kill! (I tried bowing but it takes like 15 arrows lmao)
- Skeletons (when upgraded) are also too overpowered, they outrun you and their aimbot is still insane, they also start shooting so early that you don't even see them when getting hit!
(This includes archer towers)
- Max upgraded spiders are also quite overpowered...
HOW TO FIX:
- Decrease max level for spider nests!
- Rollback the buff for archer towers!
- Remove all lvl 3 and 4 speed and damage pet upgrades! (maybe move lvl 2 to the upgraded petstore(lvl 2), being able to get more pets is already very strong and moving lvl 2 will make it worth upgrading and leaves lvl 1 as not-that-bad)
- Make the max pets at the same time 6 for all pets!
- Make spider nests more expensive (55$ for example)
Pls, colony control players VOTE ON THE POLL
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