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  • We're running an internal migration of all old players' stats to our new highly advanced statistics tracking backend. This means that stat changes will be a bit delayed while we ingest this huge backlog of data. Nothing is being lost, it'll just take a bit longer to show up in the in-game UIs.

remio

Forum Professional
Sep 18, 2016
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The Netherlands
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Hello,

I personally think /msg has to change. Now you online can /msg someone in the same lobby/game. That's annoying, cause when you /msg someone, and that player joined a game, you can't /msg him.

What I would see:
- You can always /msg someone, when he/she is online.

-RickDeKlomp
No, I don't think this is a good idea.
If you're killed you can spam the player who killed you, over and over.
And, if you want to msg someone, use discord or /fmsg or join a party!
 

Edgeless

Dedicated Member
May 9, 2016
520
508
168
I'm not really a fan of this idea since the amount of spam Staff members / Youtubers receive would definitely increase.
Even normal players would receive unnecessary spam. If you want to talk to someone but you're not in the same lobby as that person just add them to your friendslist or add them to your party.
I disagree as well ^^^ what I was gonna say
 
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