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Brownieh

Well-Known Member
Feb 18, 2017
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Hi,
I think the new Minerware update is pretty cool. But the new progressive achievements are a bit weak.
The highest 'win microgames achievements' is 10x less than the highest 'win games achievement', this is pretty weird because 1 normal game takes 15 microgames. In my opinion the highest 'win microgames achievements' should be at least 10x more instead of 10x less (so 'win 100.000 microgames'). I hope they'll change this in the future, they just are too unbalanced right now.
Let me know what you think!
 
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GeoJosh7

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Feb 25, 2021
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How does this take 4 minutes to be escalated? Like how??? Then a post with 40 + people voting yes doesn't get looked (commented) at
I'm confused
 
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Dudu

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Apr 16, 2019
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How does this take 4 minutes to be escalated? Like how??? Then a post with 40 + people voting yes doesn't get looked (commented) at
I'm confused
If a suggestion is super complex like "make a whole new game that takes months to develop" for example, it's harder to consider, it's a bigger risk and needs more consideration. If it's a simple thing like "add two achievements", that can be made way more easily it's easier to approve right away since it's a simple thing that doesn't really require planning.
Also, if we escalate a suggestion like this and it doesn't get implemented, it's not a big deal. But if we escalate a super complex suggestion that took a long time to make and it gets escalated but doesn't go anywhere, the player will be left wondering what happened and have false hopes of it becoming a thing, so once again we only escalate more complex suggestions when we are almost certain they have a good chance of being implemented.
There's also a small luck factor, a suggestion may be seen right away by a mod and escalated, while others may go unnoticed for a while which means it gathers more attention before escalation.
Finally (not saying this is the case for the one you are referring to, i don't know), having a lot of community support doesn't mean it's a good suggestion/possible to implement for one reason or another, which means it will never get escalated.
 
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