Last week, I made a poll in order to figure out which lucky islands kits were the most and least preferred, which can be found here. The distribution of votes clearly shows that most people prefer and don’t prefer the same kits. I believe this is because kits, in their current state, are not balanced or equal to each other, and some are generally considered better than others. In my personal opinion, lucky islands kits are rather bland and stale. Lucky islands, unlike other cubecraft games, should be about chaotic fun with a diversity of strategies and mechanics, and maybe a hint of luck. The current kits fail to achieve this, they give you plain old vanilla minecraft items with nothing really special.
This week, I am curious about what kits you think should be in lucky islands. Are you happy with the current kits, or do things need to change? Do you agree with any of my ideas, or do you have your own ideas you would like to share?
Here are some ideas by H0peful, which I think are very good
and you can find her original thread here
I came up with some of my own ideas as well, which you can find the original thread of here.
This week, I am curious about what kits you think should be in lucky islands. Are you happy with the current kits, or do things need to change? Do you agree with any of my ideas, or do you have your own ideas you would like to share?
Here are some ideas by H0peful, which I think are very good
Builder
“24 Planks, and Boots”
Contains:
Also, why the randomised wood plank type? For that variety, of course! I don't know, I think it'd just be neat.
Chef
“4 Steak, 16 Eggs, & Cake”
Contains:
Healer
“3 Healing Pots and 1 Gapple”
Contains:
Toolsmith
“Stone Tools & Furnace”
Contains:
Heavy
“Chestplate & Leggings”
Contains:
I'm sure many players would like a kit solely based around armour, since compared to weapons, building materials, and food, armour is quite harder to come by. As a result, I think a basic armour kit is a must.
Wizard
“2 Magical Wands”
This is a kit based on the kit with the same name found on Java Lucky Islands. The reason why I chose this kit in particular to port over is because it in particular shows off the new mechanics and items of Lucky Islands, so it's very special in that regard.
Undead
“3 Spawn Eggs & Monster Immunity”
I've stuck to there only being 7 kits total, since the minigame on Bedrock with the most kits (SkyWars) has 6 kits. I don't believe that the one extra tab is that hard to navigate.
“24 Planks, and Boots”
Contains:
- 24x (Random Wood Type) Planks
- Blocks Lucky Block
- Chainmail Boots (Feather Falling II)
Also, why the randomised wood plank type? For that variety, of course! I don't know, I think it'd just be neat.
Chef
“4 Steak, 16 Eggs, & Cake”
Contains:
- 4x Steak
- 16x Egg
- Cake
- Food Lucky Block
Healer
“3 Healing Pots and 1 Gapple”
Contains:
- Golden Apple
- 2x Splash Potion of Healing I
- Splash Potion of Regeneration I
Toolsmith
“Stone Tools & Furnace”
Contains:
- Stone Axe
- Stone Pickaxe
- Stone Shovel
- Blast Furnace
Heavy
“Chestplate & Leggings”
Contains:
- Chainmail Chestplate
- Leather Leggings
I'm sure many players would like a kit solely based around armour, since compared to weapons, building materials, and food, armour is quite harder to come by. As a result, I think a basic armour kit is a must.
Wizard
“2 Magical Wands”
- (TWO wands randomly chosen out of the following:)
- TNT Wand
- Dragon Fire Wand
- Shield Wand
- Frost Path Wand
- Lightning Wand
- Regen Wand
- Slime Wand
- Splash Potion Wand
- Invisibility Wand
This is a kit based on the kit with the same name found on Java Lucky Islands. The reason why I chose this kit in particular to port over is because it in particular shows off the new mechanics and items of Lucky Islands, so it's very special in that regard.
Undead
“3 Spawn Eggs & Monster Immunity”
- 2x Zombie Spawn Egg (guaranteed to spawn with a Leather Helmet, and name tagged to the player that summoned them)
- Skeleton Spawn Egg (guaranteed to spawn with a Leather Helmet, and name tagged to the player that summoned them)
- Effect: Become immune to all monster damage, and monsters will never target you. (Monsters spawned by the player using spawn eggs will also never hurt their teammates.)
I've stuck to there only being 7 kits total, since the minigame on Bedrock with the most kits (SkyWars) has 6 kits. I don't believe that the one extra tab is that hard to navigate.
I came up with some of my own ideas as well, which you can find the original thread of here.
- Builder kit: Gives player 3 blocks lucky blocks and feather falling two leather boots (dyed lime green)
- Chef kit: Gives player 2 food lucky blocks and 2 random suspicious stews (with negative stews, like poison, removed)
- Armorer kit: Gives two random armor pieces (can’t both be the same type, and cannot be diamond or netherite) Each armor piece is enchanted with a random enchantment.
- wizard kit: Gives player a random wand and 2 random potions
- Tank kit: Starts player with 4 absorption hearts and gives player a splash potion of instant health 2
- Toolsmith: Gives player a random Iron tool, a random stone tool, and a random golden tool
- Griefer: gives player a flint and steel, 3 tnt, 2 creeper spawn eggs, and a lava bucket
- Librarian, gives player an enchantment table, 30 lapis, 30 books, and 100 xp levels
- lucky kit: Gives player a food lucky block, a blocks lucky block, a normal lucky block, a diamond lucky block, and a glitched lucky block