I think if it were too easy then everyone would have near max-points every game, which is definitely not the case. On the other hand, I think the game is only made hard by a few specific microgames that can be challenging to win (KOTH, Balance Beam, Swim to the Platform). I think it's a good mixed bag of easy and difficult games so that everyone can feel like they are winning at something while playing, so it's probably appropriately difficult
it’s easy for a experienced player, so when the game goes on, then it gets harder because if you make ONE mistake it might cost you the game marking it funner as you get more competitive with more competitive people
LitDs have been about the normal, human-to-human relationships in the world, so there's a lot of ideas that I want to write, that are not so grand or lore-focused.
But I don't really want to write anymore.
I literally went through today with no motivation to do ANYTHING... help me.
I have no motivation to write (as well as a bunch of things that I need to get done). However, I have this random plot idea of a new LitD. Two characters who are rivals in many cooking competitions throughout their lives but one of them is in love with the other.
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