I will propose some suggestions in Tower Defense,
from the most important for me to the least important
on all the points of the Tower Defense
The most important :from the most important for me to the least important
on all the points of the Tower Defense
Make the tutorial obligatory for all new players and indicate how to place his towers correctly (3x3 and 5x5) I explain myself :
Many new players "ruin" games by bad placement or ask for rules explained in the tutorial so this would be interesting for both new and old players.
Put a vote-kick for players who troll or if the proposal above is not accepted :
The vote-kick will consist in a command that a player types against another player of his team ; the other team members will be able to choose to vote "yes" for the kick or "no" to keep it, the vote will have a cooldown of 30secs and if the majority is reached the kick is carried out with possibly an impediment to play of 5mns
Moderately important :
Possibility to choose the path :
If the player agrees, by the settings or a command to allow the person, and possibility for friends or the party to choose the path of their mate
New gamemode :
Add 2v2 or other game modes (1v1, 3v3, 4v4) and possibly smaller maps for these game modes
Giant's modification :
Just a add fire resistance from level 3, the inferno potion kills the giant too quickly !
See his ranking at the end of a game not just the top 3 :
It's all in the title, just for us
The least important :
Add new towers and maps :
Catapult Tower :
AOE Tower
Lvl 1 : 1500 coins and 10 dmg on 5x5 area and 4 secs cooldown (Dirt shots)
Lvl 2 : 2100 coins and 20 dmg on 5x5 area and 5 secs cooldown (Stone shots)
Lvl 3 : 3000 coins and 30 dmg on 5x5 area fill with lava for 3 secs after and 6 secs cooldown (Magma blocks shots)
And a Atlantis map for exemple
Customize towers (with points) :
Customized particles :
For archer, turret's arrows or artillery, archers's path 2 explosions...
Add levels on towers :
Like archer 5 path 1 because this path is not strong enough
Weapons capacities :
Sword :
Lightning:
Strike few mobs with a lightning, 5 mobs max and 30, 45, 60dmg with 20 taps to charge
Bow :
Freeze :
Like a frozen area that freezes mobs on a 10 blocks zone for 5 seconds with 10 taps to charge
Thank you for reading these proposals and I hope you will accept some ^^