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  • We're running an internal migration of all old players' stats to our new highly advanced statistics tracking backend. This means that stat changes will be a bit delayed while we ingest this huge backlog of data. Nothing is being lost, it'll just take a bit longer to show up in the in-game UIs.
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FluffyRoses

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Oct 26, 2013
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NOOBSSS YOU WILL GET BANNED!

As you have made your point in your previous messages, it'd be appreciated if you didn't spam similar messages on a thread post. He made it very clear what he was using and you could've tested it yourself by going in game and hitting f3 + b. As using these are allowed there is no need to make a fuss out of it.
 

Gainfullterror

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Mar 24, 2016
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Breakfast for Dinner Club HQ
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As you have made your point in your previous messages, it'd be appreciated if you didn't spam similar messages on a thread post. He made it very clear what he was using and you could've tested it yourself by going in game and hitting f3 + b. As using these are allowed there is no need to make a fuss out of it.
To add onto that:
F3+B does not act like tracers. The white squares around players are the hit box of the entity. If you hit inside of the hitbox, you can deal damage to the player in PVP. Hence the name hitbox. These are found on shot arrows, snowballs, mobs, end crystals, armor stands, and pretty much almost everything that really moves and is not a placed block.
The blue line (vector) coming out of the players' face indicates which way a player is aiming, the red square around the hitbox shows you the Y-position of an entity's eyes.

Tracers usually are seen from behind blocks and allow players to have a line coming from their crosshair, allowing you to spot basically any player that has been rendered. F3+B ONLY shows you their hitbox, direction vector and eye level. All of those lines are not seen from anywhere as you need to have direct vision of the lines. (you won't see them from behind a wall)
 
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