Really curious to see other people's opinions on this and if it's just a me thing or not
Issue: So in Skywars with OP chest items, fire aspect swords are super common. This really just ruins the whole mode for me, I feel like the constant damage ticks and how much the view is blocked while you're on fire takes a lot of the skill out of fights, and it just turns into trading hits and whoever has the better armor wins. Obviously combos etc. are still possible, especially with a texture pack that limits how much view fire blocks, but I shouldn't have to change my pack to play a gamemode.
Solution: I can see two viable options that would somewhat fix the issue for me
-Dean
Issue: So in Skywars with OP chest items, fire aspect swords are super common. This really just ruins the whole mode for me, I feel like the constant damage ticks and how much the view is blocked while you're on fire takes a lot of the skill out of fights, and it just turns into trading hits and whoever has the better armor wins. Obviously combos etc. are still possible, especially with a texture pack that limits how much view fire blocks, but I shouldn't have to change my pack to play a gamemode.
Solution: I can see two viable options that would somewhat fix the issue for me
- Just remove fire aspect from the mode entirely
- Fire aspect isn't really a necessary part of the mode, and fights would be a lot more enjoyable without it in every one of them
- Only include fire aspect in mid chests
- This way if there are people that like fire aspect (interested in the poll), the mode can keep it, but make it rarer so it's not the dominating factor in every single fight
-Dean