Minecraft PC IP: play.cubecraft.net

EnderMightYT

Novice Member
Jan 15, 2021
19
25
54
25
Hello players, I request you guys read the whole post first.

Let me start by saying that it is wrong that cheaters who macro and auto click get away with saying that they are just drag clicking, but this shouldnt punish the players who actually drag click or click high cps due to actually mastering double clicking/drag clicking, me personally I am unable to reach higher than 12 cps on a good day without double clicking(10ms debounce), but because I have mastered how to double click I can double, even triple click on my mouse allowing me to reach insane 23 CPS.

The recent ban on drag clicking and double clicking takes away from the PC experience on CubeCraft. Instead of removing these methods completely, I think a better solution would be to just add a hard CPS cap, 15 CPS is fine and kick anyone who goes over that limit. That way, people can still play the way they enjoy, whilst nobody can abuse super high CPS.


Drag clicking and double clicking aren’t just free advantages to PC players. They take time and practice to learn. You need the right finger placement, pressure, and consistency, which isn’t as simple as pressing left click once and getting 2 clicks out of it. People argue that you need a special mouse to do it, but that’s not really true. Many office mice can double click and even drag click, and if someone chooses to buy a mouse for it, that’s no different than people buying a better keyboard, monitor, or controller. Doing a bit of research before buying gear should be normal in any game, especially one where you want to get better. Modifying your debounce timer too falls along side this since it comes with the mouse itself and so shouldnt be discouraged since it comes with the hardware, this is like saying people with a higher refreshrate monitor are able to see way better, or a bigger monitor is better, obviously this is different to setting up a macro that can just register your clicks multiple times, but thats not what double clicking is and a CPS limit would work agaisnt this anwyay.


On top of that, PC players already have certain advantages over other platforms, like aiming and tracking with a mouse. That’s just how the game works across different devices, and it’s accepted. Taking away drag and double clicking only hurts PC players in order to make the game easier for everyone else. If mobile players are allowed to tap anywhere on their screen, which can also feel unfair, whilst having an option to not do so, then PC players should be able to use the clicking styles available to them.


A lot of players also don’t drag or butterfly click just for CPS. Many do it because it feels more comfortable or fun to use. The higher CPS is just an externality in this case. For example, butterfly clicking is easier on the hands than jitter, and short drags usually sit around 15-20 CPS anyway and are a skill to learn. Banning these methods completely removes that variety and makes PvP feel more limited than it should be. Much of this CPS can be controlled when dragging on butterflying (with double clicking) so a HARD CPS CAP will encourage players to just stay under it which is a good alternative to jsut straight up banning it.


I get that not everyone agrees with this. A lot of the player base is on other platforms, and even some PC players don’t want to use different clicking methods. But it isn’t fair to limit everyone just because some don’t want to try or don’t like it. A CPS cap is a much better middle ground since it prevents extreme cases but still respects the players who put effort into learning these techniques.

CubeCraft team please reconsider this change since a lot of active players will be affected by this change, arguing that double and drag clicking is unfair to other platforms is not fair to PC players since that's just a method to click, and regarding cheaters, a hard CPS cap of 15 and if exceeded kicking them would save everyone a lot of trouble.


I write this to stand up for the experience that is being taken away from us players, please try to understand our perspective of things too before jumping to siding with whichever voice is the loudest.
 

Magnomon

Well-Known Member
Dec 28, 2022
146
269
79
18
Germany
We had a HUGE problem with macros. I consider this change a kind of necessary step towars creating a better gameexperience for people that actually play fair and do not want to install cheat clients.

Myself I am a big fan of double clicking, but if cheaters hide their macro behind the words "Its just drag/double", it is reasonable to (temporarily) ban it.
 
Last edited:

EnderMightYT

Novice Member
Jan 15, 2021
19
25
54
25
We had a HUGE problem with macros. I consider this change a kind of necessary step towars creating a better gameexperience for people that actually play fair and do not want to install cheat clients.

Myself I am a big fan of double clicking, but if cheaters hide their macro behind the words "Its just drag/double", it is reasonable to (temporarily) ban it.
yes but banning drag clicking and double clicking in my opinion is not the best solution, they will end up losing a lot of their active player base because of this, there are other solutions which they could have implemented but straight up banning it is an extreme solution and negative a lot of the players including myself.
 
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Jocky Jazz

Novice Member
Feb 14, 2021
24
57
64
Milky Way
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He/Him
Not to advertise, but since my suggestion is also liked by some people here, I request everyone to vote my suggestion as well. Currently it's not doing very well tbh 😅
 
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yurisatori0312

Novice Member
Jun 1, 2025
234
457
64
Japan, Chiba Prefecture,
translate.cubecraft.net
Pronouns
He/They
Hello players, I request you guys read the whole post first.

Let me start by saying that it is wrong that cheaters who macro and auto click get away with saying that they are just drag clicking, but this shouldnt punish the players who actually drag click or click high cps due to actually mastering double clicking/drag clicking, me personally I am unable to reach higher than 12 cps on a good day without double clicking(10ms debounce), but because I have mastered how to double click I can double, even triple click on my mouse allowing me to reach insane 23 CPS.

The recent ban on drag clicking and double clicking takes away from the PC experience on CubeCraft. Instead of removing these methods completely, I think a better solution would be to just add a hard CPS cap, 15 CPS is fine and kick anyone who goes over that limit. That way, people can still play the way they enjoy, whilst nobody can abuse super high CPS.


Drag clicking and double clicking aren’t just free advantages to PC players. They take time and practice to learn. You need the right finger placement, pressure, and consistency, which isn’t as simple as pressing left click once and getting 2 clicks out of it. People argue that you need a special mouse to do it, but that’s not really true. Many office mice can double click and even drag click, and if someone chooses to buy a mouse for it, that’s no different than people buying a better keyboard, monitor, or controller. Doing a bit of research before buying gear should be normal in any game, especially one where you want to get better. Modifying your debounce timer too falls along side this since it comes with the mouse itself and so shouldnt be discouraged since it comes with the hardware, this is like saying people with a higher refreshrate monitor are able to see way better, or a bigger monitor is better, obviously this is different to setting up a macro that can just register your clicks multiple times, but thats not what double clicking is and a CPS limit would work agaisnt this anwyay.


On top of that, PC players already have certain advantages over other platforms, like aiming and tracking with a mouse. That’s just how the game works across different devices, and it’s accepted. Taking away drag and double clicking only hurts PC players in order to make the game easier for everyone else. If mobile players are allowed to tap anywhere on their screen, which can also feel unfair, whilst having an option to not do so, then PC players should be able to use the clicking styles available to them.


A lot of players also don’t drag or butterfly click just for CPS. Many do it because it feels more comfortable or fun to use. The higher CPS is just an externality in this case. For example, butterfly clicking is easier on the hands than jitter, and short drags usually sit around 15-20 CPS anyway and are a skill to learn. Banning these methods completely removes that variety and makes PvP feel more limited than it should be. Much of this CPS can be controlled when dragging on butterflying (with double clicking) so a HARD CPS CAP will encourage players to just stay under it which is a good alternative to jsut straight up banning it.


I get that not everyone agrees with this. A lot of the player base is on other platforms, and even some PC players don’t want to use different clicking methods. But it isn’t fair to limit everyone just because some don’t want to try or don’t like it. A CPS cap is a much better middle ground since it prevents extreme cases but still respects the players who put effort into learning these techniques.

CubeCraft team please reconsider this change since a lot of active players will be affected by this change, arguing that double and drag clicking is unfair to other platforms is not fair to PC players since that's just a method to click, and regarding cheaters, a hard CPS cap of 15 and if exceeded kicking them would save everyone a lot of trouble.


I write this to stand up for the experience that is being taken away from us players, please try to understand our perspective of things too before jumping to siding with whichever voice is the loudest.
Java is only available on PC Player, so it might be good. but In Bedrock, it's unfair to mobile and console players.
 

EnderMightYT

Novice Member
Jan 15, 2021
19
25
54
25
Java is only available on PC Player, so it might be good. but In Bedrock, it's unfair to mobile and console players.
Saying that it’s unfair isn't right to PC players, it’s a skill you have to learn. Just as you have to learn to play on KBM, mobile or controller, how is the mobile kill aura fair to PC players? Being unfair to mobile players and console shouldn’t be the argument, because either way console and mobile would lose to PC players. Why attach a controller to a mobile device to be able to play better then how is that any different? This is just taking away from our experience of playing the game in a way that should be legal.
 
Jan 21, 2024
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yes but banning drag clicking and double clicking in my opinion is not the best solution, they will end up losing a lot of their active player base because of this, there are other solutions which they could have implemented but straight up banning it is an extreme solution and negative a lot of the players including myself.
So thats the problem, they will lose a lot of the players actually spending money here
 
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kora

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May 4, 2025
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On bedrock its insanely unfair to those who arent on pc, you refer to it as a skill but its only a skill available to those on pc, so no it is absolutely not fair to other players, pc is already so much easier to play on then console even without drag/butterfly/double clicking. it doesnt make sense to allow it.
 

Swift

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Sep 1, 2025
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England
www.tiktok.com
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On bedrock its insanely unfair to those who arent on pc, you refer to it as a skill but its only a skill available to those on pc, so no it is absolutely not fair to other players, pc is already so much easier to play on then console even without drag/butterfly/double clicking. it doesnt make sense to allow it.
exactly
 

qmoqy

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Jul 4, 2025
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نWe are using Bedrock platform not Java so it gives a warning message of 12 CPS
 
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