Java Battle Zone bad nerfing of weapons

Discussion in 'Suggestions' started by QwertyMo, Jun 14, 2018.

Thread Status:
Not open for further replies.
  1. QwertyMo

    QwertyMo Member

    Messages:
    40
    Likes Received:
    52
    Trophy Points:
    33
    QwertyMo
    Today i play battle zone, and see, that it's updated. One of updates is nerf of weapon. Very bad nerf. Now, it's only possible to play with a shotgun. Rifles have very poor accuracy, such as mashine guns, with that play with them unreal. Maybe, you should return old stats of weapons?
     
  2. LoonyRules

    LoonyRules Member

    Messages:
    91
    Likes Received:
    399
    Trophy Points:
    88
    LoonyRules
    Obsidian
    Care to go into more depth? :)
     
  3. Commissioned

    Commissioned Member

    Messages:
    1,536
    Likes Received:
    3,054
    Trophy Points:
    233
    Commissioned
    Emerald
    lol yeah they nerfed assault rifle now its like really useless, it has like 10 shots in each and is rubbish at long distance, which is a shame because the whole point of an assault rifle is that it is good at long range
     
  4. QwertyMo

    QwertyMo Member

    Messages:
    40
    Likes Received:
    52
    Trophy Points:
    33
    QwertyMo
    It's very sadly, that my english is very bad...

    1 of 10 shoots reach the goal. Not good
     
  5. Scottness

    Scottness Member

    Messages:
    2,793
    Likes Received:
    3,356
    Trophy Points:
    314
    Scottness
    Obsidian
    I noticed that hitting someone with an AR is a bit harder now. Before this update, it was way easier to land shots when using the AR. Currently, you only land a few shots, which is weird as I perfectly aim at them. At least, I don't feel like I am completely missing the shot. I understand the AR got a change because of its powerfulness, but I don't like it right now. It should get changed.
     
  6. LoonyRules

    LoonyRules Member

    Messages:
    91
    Likes Received:
    399
    Trophy Points:
    88
    LoonyRules
    Obsidian
    We've taken this into consideration with some of our testing and we've came with a conclusion that these changes should be disabled whilst we improve it even more and take more edge cases into account before releasing it as a bug fix silently. Thank you for your feedback! :)
     
Thread Status:
Not open for further replies.